var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = 
{
	"main": {
		"floorIds": [
			"MT0",
			"a2",
			"a3",
			"a4",
			"a5",
			"a6",
			"a7",
			"a8",
			"a9",
			"a10"
		],
		"floorPartitions": [],
		"images": [
			"bg2.jpg",
			"hero.png",
			"winskin.png"
		],
		"tilesets": [
			"magictower.png"
		],
		"animates": [
			"jianji",
			"sword",
			"zone"
		],
		"bgms": [
			"bgm.mp3"
		],
		"sounds": [
			"floor.mp3",
			"attack.mp3",
			"door.mp3",
			"item.mp3",
			"equip.mp3",
			"zone.mp3",
			"jump.mp3",
			"pickaxe.mp3",
			"bomb.mp3",
			"centerFly.mp3"
		],
		"fonts": [],
		"nameMap": {
			"背景图.jpg": "bg.jpg",
			"背景音乐.mp3": "bgm.mp3"
		},
		"levelChoose": [
			{
				"title": "启程",
				"name": "Easy",
				"hard": 1,
				"action": [
					{
						"type": "comment",
						"text": "在这里写该难度需执行的事件"
					}
				]
			}
		],
		"equipName": null,
		"startBgm": null,
		"styles": {
			"startBackground": "project/images/bg.jpg",
			"startVerticalBackground": "project/images/bg.jpg",
			"startLogoStyle": "color: white",
			"startButtonsStyle": "background-color: #32369F; opacity: 0.85; color: #FFFFFF; border: #FFFFFF 2px solid; caret-color: #FFD700;",
			"statusLeftBackground": "url(project/materials/ground.png) repeat",
			"statusTopBackground": "url(project/materials/ground.png) repeat",
			"toolsBackground": "url(project/materials/ground.png) repeat",
			"floorChangingStyle": "background-color: black; color: white",
			"statusBarColor": [
				255,
				255,
				255,
				1
			],
			"borderColor": [
				204,
				204,
				204,
				1
			],
			"selectColor": [
				255,
				215,
				0,
				1
			],
			"font": "Verdana"
		}
	},
	"firstData": {
		"title": "永夜",
		"name": "yongye",
		"version": "Ver 2.7.3",
		"floorId": "MT0",
		"hero": {
			"image": "hero.png",
			"animate": false,
			"name": "蓝莓",
			"lv": 1,
			"hpmax": 9999,
			"hp": 200,
			"manamax": -1,
			"mana": 0,
			"atk": 1,
			"def": 0,
			"mdef": 0,
			"money": 0,
			"exp": 0,
			"equipment": [],
			"items": {
				"constants": {},
				"tools": {},
				"equips": {}
			},
			"loc": {
				"direction": "up",
				"x": 6,
				"y": 12
			},
			"flags": {},
			"followers": [],
			"steps": 0
		},
		"startCanvas": [
			{
				"type": "comment",
				"text": "在这里可以用事件来自定义绘制标题界面的背景图等"
			},
			{
				"type": "comment",
				"text": "也可以直接切换到其他楼层（比如某个开始剧情楼层）进行操作。"
			},
			{
				"type": "showImage",
				"code": 1,
				"image": "bg.jpg",
				"loc": [
					0,
					0
				],
				"opacity": 1,
				"time": 0
			},
			{
				"type": "while",
				"condition": "1",
				"data": [
					{
						"type": "comment",
						"text": "给用户提供选择项，这里简单的使用了choices事件"
					},
					{
						"type": "comment",
						"text": "也可以贴按钮图然后使用等待操作来完成"
					},
					{
						"type": "choices",
						"choices": [
							{
								"text": "开始游戏",
								"action": [
									{
										"type": "comment",
										"text": "检查bgm状态，下同"
									},
									{
										"type": "function",
										"function": "function(){\ncore.control.checkBgm()\n}"
									},
									{
										"type": "if",
										"condition": "(main.levelChoose.length == 0)",
										"true": [
											{
												"type": "comment",
												"text": "直接开始游戏"
											}
										],
										"false": [
											{
												"type": "comment",
												"text": "动态生成难度选择项"
											},
											{
												"type": "function",
												"function": "function(){\nvar choices = [];\nmain.levelChoose.forEach(function (one) {\n\tchoices.push({\n\t\t\"text\": one.title || '',\n\t\t\"action\": [\n\t\t\t{ \"type\": \"function\", \"function\": \"function() { core.status.hard = '\" + (one.name || '') + \"'; }\" }\n\t\t]\n\t});\n})\ncore.insertAction({ \"type\": \"choices\", \"choices\": choices });\n}"
											}
										]
									},
									{
										"type": "hideImage",
										"code": 1,
										"time": 0
									},
									{
										"type": "comment",
										"text": "成功选择难度"
									},
									{
										"type": "break",
										"n": 1
									}
								]
							},
							{
								"text": "读取存档",
								"action": [
									{
										"type": "function",
										"function": "function(){\ncore.control.checkBgm()\n}"
									},
									{
										"type": "comment",
										"text": "简单的使用“呼出读档界面”来处理"
									},
									{
										"type": "callLoad"
									}
								]
							},
							{
								"text": "回放录像",
								"action": [
									{
										"type": "function",
										"function": "function(){\ncore.control.checkBgm()\n}"
									},
									{
										"type": "comment",
										"text": "这段代码会弹框选择录像文件"
									},
									{
										"type": "if",
										"condition": "(!core.isReplaying())",
										"true": [
											{
												"type": "function",
												"function": "function(){\ncore.chooseReplayFile()\n}"
											}
										]
									}
								]
							}
						]
					}
				]
			},
			{
				"type": "comment",
				"text": "接下来会执行startText中的事件"
			}
		],
		"startText": [
			{
				"type": "comment",
				"text": "初始剧情"
			},
			"屑啊！",
			"这是本人的第三座塔。",
			"因为前两个塔太亲民而没过。",
			"希望这个可以过。"
		],
		"shops": [],
		"levelUp": [
			{
				"need": "0",
				"title": "凡人",
				"action": [
					{
						"type": "comment",
						"text": "此处是初始等级，只需填写称号"
					}
				]
			},
			{
				"need": "10",
				"title": "一星佣兵",
				"action": [
					{
						"type": "tip",
						"text": "恭喜升级"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mdef",
						"operator": "+=",
						"value": "5"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "100"
					}
				]
			},
			{
				"need": "35",
				"title": "二星佣兵",
				"action": [
					{
						"type": "tip",
						"text": "恭喜升级"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mdef",
						"operator": "+=",
						"value": "10"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "150"
					}
				]
			},
			{
				"need": "75",
				"title": "三星佣兵",
				"action": [
					{
						"type": "tip",
						"text": "恭喜升级"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:mdef",
						"operator": "+=",
						"value": "15"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "300"
					}
				]
			},
			{
				"need": "135",
				"title": "四星佣兵",
				"action": [
					{
						"type": "tip",
						"text": "恭喜升级"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:mdef",
						"operator": "+=",
						"value": "20"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "550"
					}
				]
			},
			{
				"need": "250",
				"title": "五星佣兵",
				"action": [
					{
						"type": "tip",
						"text": "恭喜升级"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "5"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "5"
					},
					{
						"type": "setValue",
						"name": "status:mdef",
						"operator": "+=",
						"value": "30"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "750"
					}
				]
			},
			{
				"need": "400",
				"title": "六星佣兵",
				"action": [
					{
						"type": "tip",
						"text": "恭喜升级"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "7"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "7"
					},
					{
						"type": "setValue",
						"name": "status:mdef",
						"operator": "+=",
						"value": "40"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "1000"
					}
				]
			},
			{
				"need": "600",
				"title": "七星佣兵",
				"action": [
					{
						"type": "tip",
						"text": "恭喜升级"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "9"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "9"
					},
					{
						"type": "setValue",
						"name": "status:mdef",
						"operator": "+=",
						"value": "50"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "1200"
					}
				]
			},
			{
				"need": "1000",
				"title": "八星佣兵",
				"action": [
					{
						"type": "tip",
						"text": "恭喜升级"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "10"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "10"
					},
					{
						"type": "setValue",
						"name": "status:mdef",
						"operator": "+=",
						"value": "60"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "1500"
					}
				]
			}
		]
	},
	"values": {
		"lavaDamage": 100,
		"poisonDamage": 10,
		"weakValue": 20,
		"redGem": 1,
		"blueGem": 1,
		"greenGem": 5,
		"redPotion": 100,
		"bluePotion": 500,
		"yellowPotion": 1000,
		"greenPotion": 5000,
		"breakArmor": 0.9,
		"counterAttack": 0.1,
		"purify": 5,
		"hatred": 2,
		"animateSpeed": 400,
		"statusCanvasRowsOnMobile": 3,
		"floorChangeTime": 500
	},
	"flags": {
		"statusBarItems": [
			"enableName",
			"enableLv",
			"enableHP",
			"enableAtk",
			"enableDef",
			"enableMDef",
			"enableExp",
			"enableLevelUp",
			"enableKeys"
		],
		"flyNearStair": true,
		"flyRecordPosition": false,
		"steelDoorWithoutKey": false,
		"itemFirstText": false,
		"equipboxButton": false,
		"enableAddPoint": false,
		"enableNegativeDamage": true,
		"betweenAttackMax": false,
		"useLoop": false,
		"startUsingCanvas": false,
		"statusCanvas": false,
		"displayEnemyDamage": true,
		"displayCritical": true,
		"displayExtraDamage": true,
		"enableGentleClick": true,
		"ignoreChangeFloor": true,
		"canGoDeadZone": false,
		"enableMoveDirectly": true,
		"enableRouteFolding": true,
		"disableShopOnDamage": false,
		"blurFg": false
	}
}