main.floors.MT1=
{
    "floorId": "MT1",
    "title": "主塔 1 层",
    "name": "1",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 1,
    "defaultGround": "ground",
    "firstArrive": [
        "\t[骷髅士兵,skeletonSoilder]临时接到队长命令，要我们严守一区要道。",
        "\t[骷髅士兵,skeletonSoilder]谨防勇士进入魔塔！",
        "（众骷髅人附和：是！）"
    ],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "6,11": [
            {
                "type": "if",
                "condition": "(flag:thieftimes===0)",
                "true": [
                    "\t[小偷,thief]勇士你可算来了，我等你好久了，我需要你的帮助。",
                    "\t[小偷,thief]魔王把我的稿子抢走封锁起来了，还把我关在这里。",
                    "\t[小偷,thief]如果你帮我拿回镐子，我可以帮你打开魔塔入口的隐藏房间。",
                    "\t[王国勇士,hero]没问题！",
                    {
                        "type": "setValue",
                        "name": "flag:thieftimes",
                        "operator": "+=",
                        "value": "1"
                    }
                ],
                "false": [
                    "\t[小偷,thief]稿子带来了吗？",
                    {
                        "type": "if",
                        "condition": "core.hasItem('icePickaxe')",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "item:icePickaxe",
                                "operator": "-=",
                                "value": "1"
                            },
                            "\t[小偷,thief]谢谢你，我会遵守承诺的。",
                            "说完，小偷就溜走了。",
                            {
                                "type": "hide",
                                "loc": [
                                    [
                                        6,
                                        11
                                    ]
                                ],
                                "remove": true,
                                "time": 500
                            },
                            {
                                "type": "setValue",
                                "name": "flag:savethief",
                                "operator": "+=",
                                "value": "1"
                            }
                        ],
                        "false": [
                            "\t[小偷,thief]镐子应该就锁在魔塔某个房间里......",
                            "\t[小偷,thief]拜托你再好好找找。"
                        ]
                    }
                ]
            }
        ],
        "8,4": [
            "\t[智者,man]想必勇士是遇到困难了吧。",
            "\t[智者,man]这种事情在魔塔已经发生过很多次了。",
            "\t[智者,man]你会发现魔塔已经存在数百年了，可塔里机关宝物依然没有失效。",
            "\t[智者,man]就是因为魔王每五十年，都会定时对魔塔进行重检维修，保证魔塔运行正常。",
            "\t[智者,man]每次检修魔王都会派骷髅队长，把守魔塔要道，以防勇士趁机入塔。",
            "\t[王国勇士,hero]那我要一直等到魔王检修完才行吗？",
            "\t[智者,man]那到不用，我都说了，我会一直帮助你的。",
            "\t[智者,man]你看我身后的墙，已经非常脆弱了，而且这座塔里这种墙不止这一处。",
            "\t[智者,man]用力推推看吧。",
            "\t[王国勇士,hero]......好的，谢谢你。",
            "\t[智者,man]对了，我还得告诉你一件事。",
            "\t[智者,man]每次魔塔检修完，塔里宝石的能力都会衰减，也就是对勇士能力的提升会减少。",
            "\t[王国勇士,hero]！！！那不是说，想要打败魔王会越来越难了吗！",
            "\t[王国勇士,hero]（勇士的信心被瞬间击溃，想到之前不曾有勇士打败过魔王。）",
            "\t[智者,man]我不这样认为，也许......",
            "\t[智者,man]（智者自言自语，若有所思）明明上次检修，才20年之前。",
            "\t[智者,man]放心，我会一直帮助你的。",
            {
                "type": "hide",
                "loc": [
                    [
                        8,
                        4
                    ]
                ],
                "remove": true,
                "time": 500
            },
            "继续前进吧，勇士，向着最高层！"
        ],
        "9,4": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "data": [
                {
                    "type": "openDoor",
                    "loc": [
                        9,
                        4
                    ]
                }
            ]
        },
        "8,11": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "data": [
                {
                    "type": "openDoor",
                    "loc": [
                        8,
                        11
                    ]
                }
            ]
        }
    },
    "changeFloor": {
        "6,1": {
            "floorId": ":before",
            "stair": "upFloor"
        },
        "11,11": {
            "floorId": ":next",
            "stair": "downFloor"
        }
    },
    "afterBattle": {
        "3,2": [
            {
                "type": "setValue",
                "name": "flag:door_1_1",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:door_1_1==2)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            2,
                            3
                        ]
                    }
                ]
            }
        ],
        "1,2": [
            {
                "type": "setValue",
                "name": "flag:door_1_1",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:door_1_1==2)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            2,
                            3
                        ]
                    }
                ]
            }
        ],
        "1,5": [
            {
                "type": "setValue",
                "name": "flag:door_1_2",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:door_1_2==2)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            2,
                            6
                        ]
                    }
                ]
            }
        ],
        "3,5": [
            {
                "type": "setValue",
                "name": "flag:door_1_2",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:door_1_2==2)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            2,
                            6
                        ]
                    }
                ]
            }
        ],
        "1,8": [
            {
                "type": "setValue",
                "name": "flag:door_1_3",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:door_1_3==2)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            2,
                            9
                        ]
                    }
                ]
            }
        ],
        "3,8": [
            {
                "type": "setValue",
                "name": "flag:door_1_3",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:door_1_3==2)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            2,
                            9
                        ]
                    }
                ]
            }
        ],
        "5,6": [
            {
                "type": "setValue",
                "name": "flag:door_1_4",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:door_1_4==2)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            6,
                            7
                        ]
                    }
                ]
            }
        ],
        "7,6": [
            {
                "type": "setValue",
                "name": "flag:door_1_4",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:door_1_4==2)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            6,
                            7
                        ]
                    }
                ]
            }
        ],
        "5,8": [
            {
                "type": "setValue",
                "name": "flag:door_1_5",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:door_1_5==2)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            6,
                            9
                        ]
                    }
                ]
            }
        ],
        "7,8": [
            {
                "type": "setValue",
                "name": "flag:door_1_5",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:door_1_5==2)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            6,
                            9
                        ]
                    }
                ]
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "map": [
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],
    "bgmap": [

],
    "fgmap": [

]
}