main.floors.MT16=
{
    "floorId": "MT16",
    "title": "潜龙在渊 16 层",
    "name": "16",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 2,
    "defaultGround": "ground",
    "firstArrive": [
        "\t[骑士队长,yellowKnight]你通过了前三个区域的臸扒材试炼，这表明你是个勇士，但现在游戏结束了，我将在这里亲手杀死你。",
        {
            "type": "move",
            "loc": [
                1,
                10
            ],
            "time": 120,
            "keep": true,
            "steps": [
                "right:1",
                "down:1",
                "right:4",
                "up:9"
            ]
        },
        {
            "type": "battle",
            "loc": [
                6,
                2
            ]
        },
        "\t[骑士队长,yellowKnight]你以为你已经非常强大了吗？嘿嘿错了，只是我今天状态不佳而已。\n我走了，有本事到潜龙在渊21层再给我打一次。"
    ],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "2,2": [
            {
                "type": "if",
                "condition": "switch:A",
                "true": [
                    "\t[行商,trader]\b[this]提高攻击力可以节省氧气，但是提高防御力会减少伤害。",
                    {
                        "type": "comment",
                        "text": "下一条指令可视情况使用或不使用"
                    },
                    {
                        "type": "hide",
                        "remove": true,
                        "time": 250
                    }
                ],
                "false": [
                    {
                        "type": "confirm",
                        "text": "如果你给我300金币，你可以从以下选择中选择一项。\n选择增加属性时，会让莲花增加2层。",
                        "yes": [
                            {
                                "type": "if",
                                "condition": "(status:money>=300)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "status:money",
                                        "operator": "-=",
                                        "value": "300"
                                    },
                                    {
                                        "type": "choices",
                                        "text": "\t[流浪者,man]选择你需要的属性",
                                        "choices": [
                                            {
                                                "text": "攻击+21",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "status:atk",
                                                        "operator": "+=",
                                                        "value": "21"
                                                    },
                                                    {
                                                        "type": "setValue",
                                                        "name": "item:NLAtk",
                                                        "operator": "+=",
                                                        "value": "2"
                                                    },
                                                    {
                                                        "type": "openDoor",
                                                        "loc": [
                                                            3,
                                                            3
                                                        ]
                                                    },
                                                    {
                                                        "type": "if",
                                                        "condition": "(item:NLAtk>=5)",
                                                        "true": [
                                                            {
                                                                "type": "if",
                                                                "condition": "(item:NLDef>=5)",
                                                                "true": [
                                                                    {
                                                                        "type": "setValue",
                                                                        "name": "item:NLAtk",
                                                                        "value": "0"
                                                                    },
                                                                    {
                                                                        "type": "setValue",
                                                                        "name": "item:NLDef",
                                                                        "value": "0"
                                                                    }
                                                                ],
                                                                "false": [
                                                                    {
                                                                        "type": "setValue",
                                                                        "name": "item:NLAtk",
                                                                        "value": "0"
                                                                    },
                                                                    {
                                                                        "type": "setValue",
                                                                        "name": "status:def",
                                                                        "operator": "*=",
                                                                        "value": "0.4"
                                                                    }
                                                                ]
                                                            }
                                                        ]
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "防御+21",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "status:def",
                                                        "operator": "+=",
                                                        "value": "21"
                                                    },
                                                    {
                                                        "type": "setValue",
                                                        "name": "item:NLDef",
                                                        "operator": "+=",
                                                        "value": "2"
                                                    },
                                                    {
                                                        "type": "openDoor",
                                                        "loc": [
                                                            3,
                                                            3
                                                        ]
                                                    },
                                                    {
                                                        "type": "if",
                                                        "condition": "(item:NLDef>=5)",
                                                        "true": [
                                                            {
                                                                "type": "if",
                                                                "condition": "(item:NLAtk>=5)",
                                                                "true": [
                                                                    {
                                                                        "type": "setValue",
                                                                        "name": "item:NLAtk",
                                                                        "value": "0"
                                                                    },
                                                                    {
                                                                        "type": "setValue",
                                                                        "name": "item:NLDef",
                                                                        "value": "0"
                                                                    }
                                                                ],
                                                                "false": [
                                                                    {
                                                                        "type": "setValue",
                                                                        "name": "item:NLDef",
                                                                        "value": "0"
                                                                    },
                                                                    {
                                                                        "type": "setValue",
                                                                        "name": "status:atk",
                                                                        "operator": "*=",
                                                                        "value": "0.4"
                                                                    }
                                                                ]
                                                            }
                                                        ]
                                                    }
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "type": "playSound",
                                        "name": "确定"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "switch:A",
                                        "value": "true"
                                    }
                                ],
                                "false": [
                                    {
                                        "type": "playSound",
                                        "name": "操作失败"
                                    },
                                    "\t[行商,trader]\b[this]你的金币不足！"
                                ]
                            }
                        ],
                        "no": []
                    }
                ]
            }
        ]
    },
    "changeFloor": {
        "6,1": {
            "floorId": ":before",
            "stair": "upFloor"
        },
        "1,11": {
            "floorId": ":next",
            "stair": "downFloor"
        }
    },
    "beforeBattle": {},
    "afterBattle": {
        "9,2": [
            {
                "type": "setValue",
                "name": "flag:door_MT16_10_3",
                "operator": "+=",
                "value": "1"
            }
        ],
        "11,2": [
            {
                "type": "setValue",
                "name": "flag:door_MT16_10_3",
                "operator": "+=",
                "value": "1"
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {
        "10,3": {
            "0": {
                "condition": "flag:door_MT16_10_3==2",
                "currentFloor": true,
                "priority": 0,
                "delayExecute": false,
                "multiExecute": false,
                "data": [
                    {
                        "type": "openDoor"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:door_MT16_10_3",
                        "operator": "=",
                        "value": "null"
                    }
                ]
            }
        }
    },
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2],
    [  2,  0,  0,  0,225,  2, 88,  2,  0,  0,  0,  0,  2],
    [  2, 33,122,  2,  0,  0,  0,  0,  0,222,  0,222,  2],
    [  2,  2,  2,  2,  2,  2,  0,  2,  2,  2, 85,  2,  2],
    [  2, 23, 21, 81,227,  2,  0,  2, 21,  0,  0,  0,  2],
    [  2, 21,  0,  2,  0,  2,  0,  2, 21, 21, 21, 22,  2],
    [  2,  2,  2,  2,  0,  2,  0,  2,  2,  2,  2,  2,  2],
    [  2,344, 21, 81,246,  2,  0, 81,  0,225,338, 34,  2],
    [  2, 21,  0,  2,  0, 81,  0,  2,227,  0,  0,246,  2],
    [  2,  2,  2,  2,  2,  2,  0,  2,  2,  2,  2, 81,  2],
    [  2,226,  0,  2,  2,  2,  0,  0,227,  2,  0, 27,  2],
    [  2, 87,  0,  0,  0,  0,  0,  0,  0, 82, 28,  0,  2],
    [  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2]
],
    "bgmap": [

],
    "fgmap": [

]
}