main.floors.EX=
{
    "floorId": "EX",
    "title": "温馨小窝",
    "name": "温馨小窝",
    "width": 13,
    "height": 13,
    "canFlyTo": false,
    "canFlyFrom": false,
    "canUseQuickShop": true,
    "images": [],
    "ratio": 5,
    "defaultGround": "ground",
    "bgm": "Town1.m4a",
    "firstArrive": [],
    "eachArrive": [
        {
            "type": "insert",
            "name": "分配家具树"
        }
    ],
    "parallelDo": "",
    "events": {
        "6,1": [
            {
                "type": "if",
                "condition": "flag:传送寄存器",
                "true": [
                    {
                        "type": "function",
                        "function": "function(){\nlet a = core.getFlag('传送寄存器');\ncore.changeFloor(a[0], '', a[1]);\ncore.setFlag('传送寄存器', false);\n}"
                    }
                ],
                "false": [
                    {
                        "type": "changeFloor",
                        "floorId": "MT1",
                        "loc": [
                            6,
                            11
                        ],
                        "direction": "down"
                    }
                ]
            },
            {
                "type": "sleep",
                "time": 100
            }
        ],
        "11,10": [
            {
                "type": "choices",
                "text": "是否要度过这一天，并获得所有家具收益？",
                "choices": [
                    {
                        "text": "休息",
                        "action": [
                            {
                                "type": "insert",
                                "loc": [
                                    11,
                                    10
                                ],
                                "which": "beforeBattle"
                            }
                        ]
                    },
                    {
                        "text": "还不想睡",
                        "action": []
                    }
                ]
            }
        ],
        "9,9": [
            {
                "type": "if",
                "condition": "flag:随机模式",
                "true": [
                    {
                        "type": "switch",
                        "condition": "flag:南桌",
                        "caseList": [
                            {
                                "case": "1",
                                "action": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "'攻击力+'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "operator": "+=",
                                        "value": "flag:南桌升级+1"
                                    }
                                ]
                            },
                            {
                                "case": "2",
                                "action": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "'防御力+'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "operator": "+=",
                                        "value": "flag:南桌升级+1"
                                    }
                                ]
                            },
                            {
                                "case": "3",
                                "action": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "'护盾值+'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "operator": "+=",
                                        "value": "core.values.greenGem*(flag:南桌升级+1)"
                                    }
                                ]
                            },
                            {
                                "case": "default",
                                "action": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "0"
                                    },
                                    {
                                        "type": "comment",
                                        "text": "当没有符合的值的场合执行default事件"
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "type": "if",
                        "condition": "flag:101",
                        "true": [
                            "当前效果：每次休息可以获取${flag:101}。"
                        ]
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "((core.getBlock(9,9).id===337)||(core.getFgNumber(9,9)===337))",
                        "true": [
                            {
                                "type": "if",
                                "condition": "(flag:南桌===0)",
                                "true": [
                                    {
                                        "type": "choices",
                                        "text": "是否要花费50金购买桌子？\n可以提供固定的属性收益。\n可以升级3个与桌子相同功能的凳子。",
                                        "choices": [
                                            {
                                                "text": "石桌→攻击力+1",
                                                "need": "status:money>=50",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "1"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "木桌→防御力+1",
                                                "need": "status:money>=50",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "2"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "精致桌→护盾值+${core.values.greenGem}",
                                                "need": "status:money>=50",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "3"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "暂不升级",
                                                "action": [
                                                    {
                                                        "type": "exit"
                                                    }
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "status:money",
                                        "operator": "-=",
                                        "value": "50"
                                    },
                                    {
                                        "type": "insert",
                                        "which": "beforeBattle"
                                    }
                                ],
                                "false": [
                                    {
                                        "type": "switch",
                                        "condition": "flag:南桌",
                                        "caseList": [
                                            {
                                                "case": "1",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:101",
                                                        "value": "'攻击力+'"
                                                    },
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:101",
                                                        "operator": "+=",
                                                        "value": "flag:南桌升级+1"
                                                    }
                                                ]
                                            },
                                            {
                                                "case": "2",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:101",
                                                        "value": "'防御力+'"
                                                    },
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:101",
                                                        "operator": "+=",
                                                        "value": "flag:南桌升级+1"
                                                    }
                                                ]
                                            },
                                            {
                                                "case": "3",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:101",
                                                        "value": "'护盾值+'"
                                                    },
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:101",
                                                        "operator": "+=",
                                                        "value": "core.values.greenGem*(flag:南桌升级+1)"
                                                    }
                                                ]
                                            },
                                            {
                                                "case": "default",
                                                "action": [
                                                    {
                                                        "type": "comment",
                                                        "text": "当没有符合的值的场合执行default事件"
                                                    }
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "type": "if",
                                        "condition": "(flag:南桌升级>=3)",
                                        "true": [
                                            "当前效果：已满级，每次休息可以获取${flag:101}。"
                                        ],
                                        "false": [
                                            {
                                                "type": "choices",
                                                "text": "当前效果：每次休息可以获取${flag:101}。\n是否要花费100金购买凳子？\n凳子的效果和桌子相同。",
                                                "choices": [
                                                    {
                                                        "text": "方凳→攻击力+1",
                                                        "need": "status:money>=100",
                                                        "condition": "flag:南桌===1",
                                                        "action": []
                                                    },
                                                    {
                                                        "text": "圆凳→防御力+1",
                                                        "need": "status:money>=100",
                                                        "condition": "flag:南桌===2",
                                                        "action": []
                                                    },
                                                    {
                                                        "text": "精致凳→护盾值+${core.values.greenGem}",
                                                        "need": "status:money>=100",
                                                        "condition": "flag:南桌===3",
                                                        "action": []
                                                    },
                                                    {
                                                        "text": "暂不升级",
                                                        "action": [
                                                            {
                                                                "type": "exit"
                                                            }
                                                        ]
                                                    }
                                                ]
                                            },
                                            {
                                                "type": "setValue",
                                                "name": "status:money",
                                                "operator": "-=",
                                                "value": "100"
                                            },
                                            {
                                                "type": "insert",
                                                "which": "afterBattle"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ],
                        "false": []
                    }
                ]
            }
        ],
        "3,5": [
            {
                "type": "if",
                "condition": "flag:随机模式",
                "true": [
                    {
                        "type": "if",
                        "condition": "(flag:仓库升级 >=3)",
                        "true": [
                            "当前效果：每次休息可以获取3种钥匙各1把。"
                        ],
                        "false": [
                            {
                                "type": "if",
                                "condition": "(flag:仓库升级 ===2)",
                                "true": [
                                    "当前效果：每次休息可以获取1把黄钥匙和1把蓝钥匙。"
                                ],
                                "false": [
                                    {
                                        "type": "if",
                                        "condition": "(flag:仓库升级 ===1)",
                                        "true": [
                                            "当前效果：每次休息可以获取1把黄钥匙。"
                                        ],
                                        "false": []
                                    }
                                ]
                            }
                        ]
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "((core.getBlock(3,5).id===337)||(core.getFgNumber(3,5)===337))",
                        "true": [
                            {
                                "type": "if",
                                "condition": "(flag:仓库升级 >=3)",
                                "true": [
                                    "当前效果：每次休息可以获取3种钥匙各1把。"
                                ],
                                "false": [
                                    {
                                        "type": "if",
                                        "condition": "(flag:仓库升级 ===2)",
                                        "true": [
                                            {
                                                "type": "choices",
                                                "text": "当前效果：每次休息可以获取1把黄钥匙和1把蓝钥匙。\n花费1500金币可以升级仓库，使得每次休息可以获取1把红钥匙。\n是否要升级？",
                                                "choices": [
                                                    {
                                                        "text": "升级",
                                                        "need": "status:money>=1500",
                                                        "action": [
                                                            {
                                                                "type": "setValue",
                                                                "name": "status:money",
                                                                "operator": "-=",
                                                                "value": "1500"
                                                            },
                                                            {
                                                                "type": "insert",
                                                                "which": "beforeBattle"
                                                            }
                                                        ]
                                                    },
                                                    {
                                                        "text": "暂不升级",
                                                        "action": []
                                                    }
                                                ]
                                            }
                                        ],
                                        "false": [
                                            {
                                                "type": "if",
                                                "condition": "(flag:仓库升级 ===1)",
                                                "true": [
                                                    {
                                                        "type": "choices",
                                                        "text": "当前效果：每次休息可以获取1把黄钥匙。\n花费1000金币可以升级仓库，使得每次休息可以获取1把蓝钥匙。\n是否要升级？",
                                                        "choices": [
                                                            {
                                                                "text": "升级",
                                                                "need": "status:money>=1000",
                                                                "action": [
                                                                    {
                                                                        "type": "setValue",
                                                                        "name": "status:money",
                                                                        "operator": "-=",
                                                                        "value": "1000"
                                                                    },
                                                                    {
                                                                        "type": "insert",
                                                                        "which": "beforeBattle"
                                                                    }
                                                                ]
                                                            },
                                                            {
                                                                "text": "暂不升级",
                                                                "action": []
                                                            }
                                                        ]
                                                    }
                                                ],
                                                "false": [
                                                    {
                                                        "type": "if",
                                                        "condition": "(flag:仓库升级 ===0)",
                                                        "true": [
                                                            {
                                                                "type": "choices",
                                                                "text": "花费500金币可以升级仓库，使得每次休息可以获取1把黄钥匙。\n是否要升级？",
                                                                "choices": [
                                                                    {
                                                                        "text": "升级",
                                                                        "need": "status:money>=500",
                                                                        "action": [
                                                                            {
                                                                                "type": "setValue",
                                                                                "name": "status:money",
                                                                                "operator": "-=",
                                                                                "value": "500"
                                                                            },
                                                                            {
                                                                                "type": "insert",
                                                                                "which": "beforeBattle"
                                                                            }
                                                                        ]
                                                                    },
                                                                    {
                                                                        "text": "暂不升级",
                                                                        "action": []
                                                                    }
                                                                ]
                                                            }
                                                        ],
                                                        "false": []
                                                    }
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ],
                        "false": []
                    }
                ]
            }
        ],
        "11,11": [
            {
                "type": "if",
                "condition": "flag:随机模式",
                "true": [
                    {
                        "type": "if",
                        "condition": "flag:盆栽",
                        "true": [
                            "当前效果：\n每次休息可以将生命值补满至1000，并使得溢出的恢复值的50%转换为生命恢复。"
                        ],
                        "false": [
                            "当前效果：\n每次休息可以将生命值补满至${flag:床升级*200+200}。"
                        ]
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "((core.getBlock(11,11).id===337)||(core.getFgNumber(11,11)===337))",
                        "true": [
                            {
                                "type": "if",
                                "condition": "(flag:床升级>=4)",
                                "true": [
                                    {
                                        "type": "if",
                                        "condition": "flag:盆栽",
                                        "true": [
                                            "当前效果：\n每次休息可以将生命值补满至1000，并使得溢出的恢复值的50%转换为生命恢复。"
                                        ],
                                        "false": [
                                            {
                                                "type": "choices",
                                                "text": "当前效果：每次休息可以将生命值补满至${flag:床升级*200+200}。\n花费1000金币可以升级盆栽，使得床溢出的恢复值的50%转换为生命恢复。\n是否要升级？",
                                                "choices": [
                                                    {
                                                        "text": "升级",
                                                        "need": "status:money>=1000",
                                                        "action": [
                                                            {
                                                                "type": "setValue",
                                                                "name": "status:money",
                                                                "operator": "-=",
                                                                "value": "1000"
                                                            },
                                                            {
                                                                "type": "insert",
                                                                "which": "afterBattle"
                                                            }
                                                        ]
                                                    },
                                                    {
                                                        "text": "暂不升级",
                                                        "action": []
                                                    }
                                                ]
                                            }
                                        ]
                                    }
                                ],
                                "false": [
                                    {
                                        "type": "choices",
                                        "text": "当前效果：\n每次休息可以将生命值补满至${flag:床升级*200+200}。\n花费${100+flag:床升级*100}金币可以升级床，使得每次休息可以将生命值补满至${flag:床升级*200+400}，并解锁额外的升级。\n是否要升级？",
                                        "choices": [
                                            {
                                                "text": "升级",
                                                "need": "status:money>=100+flag:床升级*100",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "status:money",
                                                        "operator": "-=",
                                                        "value": "100+flag:床升级*100"
                                                    },
                                                    {
                                                        "type": "insert",
                                                        "which": "beforeBattle"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "暂不升级",
                                                "action": []
                                            }
                                        ]
                                    }
                                ]
                            }
                        ],
                        "false": []
                    }
                ]
            }
        ],
        "8,6": [
            {
                "type": "if",
                "condition": "flag:随机模式",
                "true": [
                    {
                        "type": "switch",
                        "condition": "flag:北桌",
                        "caseList": [
                            {
                                "case": "1",
                                "action": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "'攻击力+'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "operator": "+=",
                                        "value": "flag:北桌升级+1"
                                    }
                                ]
                            },
                            {
                                "case": "2",
                                "action": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "'防御力+'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "operator": "+=",
                                        "value": "flag:北桌升级+1"
                                    }
                                ]
                            },
                            {
                                "case": "3",
                                "action": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "'护盾值+'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "operator": "+=",
                                        "value": "5*(flag:北桌升级+1)"
                                    }
                                ]
                            },
                            {
                                "case": "default",
                                "action": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "0"
                                    },
                                    {
                                        "type": "comment",
                                        "text": "当没有符合的值的场合执行default事件"
                                    }
                                ]
                            }
                        ]
                    },
                    "当前效果：每次休息可以获取${flag:101}。"
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "((core.getBlockId(8,6).id===337)||(core.getFgNumber(8,6)===337))",
                        "true": [
                            {
                                "type": "if",
                                "condition": "(flag:北桌===0)",
                                "true": [
                                    {
                                        "type": "choices",
                                        "text": "是否要花费100金购买桌子？\n可以提供固定的属性收益。\n可以升级3个与桌子相同功能的凳子，\n并解锁桌面升级。",
                                        "choices": [
                                            {
                                                "text": "石桌→攻击力+1",
                                                "need": "status:money>=100",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "1"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "木桌→防御力+1",
                                                "need": "status:money>=100",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "2"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "精致桌→护盾值+5",
                                                "need": "status:money>=100",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "3"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "暂不升级",
                                                "action": [
                                                    {
                                                        "type": "exit"
                                                    }
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "status:money",
                                        "operator": "-=",
                                        "value": "100"
                                    },
                                    {
                                        "type": "playSound",
                                        "name": "item.mp3"
                                    },
                                    {
                                        "type": "tip",
                                        "text": "你购买了桌子！"
                                    },
                                    {
                                        "type": "insert",
                                        "which": "beforeBattle"
                                    }
                                ],
                                "false": [
                                    {
                                        "type": "switch",
                                        "condition": "flag:北桌",
                                        "caseList": [
                                            {
                                                "case": "1",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:101",
                                                        "value": "'攻击力+'"
                                                    },
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:101",
                                                        "operator": "+=",
                                                        "value": "flag:北桌升级+1"
                                                    }
                                                ]
                                            },
                                            {
                                                "case": "2",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:101",
                                                        "value": "'防御力+'"
                                                    },
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:101",
                                                        "operator": "+=",
                                                        "value": "flag:北桌升级+1"
                                                    }
                                                ]
                                            },
                                            {
                                                "case": "3",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:101",
                                                        "value": "'护盾值+'"
                                                    },
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:101",
                                                        "operator": "+=",
                                                        "value": "5*(flag:北桌升级+1)"
                                                    }
                                                ]
                                            },
                                            {
                                                "case": "default",
                                                "action": [
                                                    {
                                                        "type": "comment",
                                                        "text": "当没有符合的值的场合执行default事件"
                                                    }
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "type": "if",
                                        "condition": "(flag:北桌升级>=3)",
                                        "true": [
                                            "当前效果：已满级，每次休息可以获取${flag:101}。"
                                        ],
                                        "false": [
                                            {
                                                "type": "choices",
                                                "text": "当前效果：每次休息可以获取${flag:101}。\n是否要花费100金购买凳子？\n凳子的效果和桌子相同。",
                                                "choices": [
                                                    {
                                                        "text": "方凳→攻击力+1",
                                                        "need": "status:money>=100",
                                                        "condition": "flag:北桌===1",
                                                        "action": []
                                                    },
                                                    {
                                                        "text": "圆凳→防御力+1",
                                                        "need": "status:money>=100",
                                                        "condition": "flag:北桌===2",
                                                        "action": []
                                                    },
                                                    {
                                                        "text": "精致凳→护盾值+5",
                                                        "need": "status:money>=100",
                                                        "condition": "flag:北桌===3",
                                                        "action": []
                                                    },
                                                    {
                                                        "text": "暂不升级",
                                                        "action": [
                                                            {
                                                                "type": "exit"
                                                            }
                                                        ]
                                                    }
                                                ]
                                            },
                                            {
                                                "type": "setValue",
                                                "name": "status:money",
                                                "operator": "-=",
                                                "value": "100"
                                            },
                                            {
                                                "type": "insert",
                                                "which": "afterBattle"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ],
                        "false": []
                    }
                ]
            }
        ],
        "5,7": [
            {
                "type": "if",
                "condition": "((core.getBlock(5,7).id===337)||(core.getFgNumber(5,7)===337))",
                "true": [
                    {
                        "type": "choices",
                        "text": "花费5000金币可以升级地毯，并在下次休息时一次性获取10000点生命值。\n是否要升级？",
                        "choices": [
                            {
                                "text": "升级",
                                "need": "status:money>=5000",
                                "action": [
                                    {
                                        "type": "setValue",
                                        "name": "status:money",
                                        "operator": "-=",
                                        "value": "5000"
                                    },
                                    {
                                        "type": "insert",
                                        "which": "beforeBattle"
                                    },
                                    {
                                        "type": "hide",
                                        "remove": true
                                    }
                                ]
                            },
                            {
                                "text": "暂不升级",
                                "action": []
                            }
                        ]
                    }
                ],
                "false": []
            }
        ],
        "11,2": [
            {
                "type": "if",
                "condition": "((status:direction==='down')&&flag:柜子升级)",
                "true": [
                    {
                        "type": "exit"
                    }
                ]
            },
            {
                "type": "if",
                "condition": "flag:随机模式",
                "true": [
                    {
                        "type": "if",
                        "condition": "flag:柜子升级",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:临时字符串",
                                "value": "''"
                            },
                            {
                                "type": "if",
                                "condition": "(flag:书柜!==0)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"攻击力*${flag:书柜*3}%\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:杂物柜!==0)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"防御力*${flag:杂物柜*3}%\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:面包柜!==0)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"护盾值*${flag:面包柜*3}%\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:临时字符串==='')",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"了个寂寞。\""
                                    }
                                ]
                            },
                            "当前效果：每次休息可以获取${flag:临时字符串}。"
                        ]
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "((core.getBlock(11,2).id===337)||(core.getFgNumber(11,2)===337))",
                        "true": [
                            {
                                "type": "if",
                                "condition": "(flag:柜子升级>=2)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "value": "''"
                                    },
                                    {
                                        "type": "if",
                                        "condition": "(flag:书柜!==0)",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:临时字符串",
                                                "operator": "+=",
                                                "value": "\"攻击力*${flag:书柜*3}%\""
                                            }
                                        ]
                                    },
                                    {
                                        "type": "if",
                                        "condition": "(flag:杂物柜!==0)",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:临时字符串",
                                                "operator": "+=",
                                                "value": "\"防御力*${flag:杂物柜*3}%\""
                                            }
                                        ]
                                    },
                                    {
                                        "type": "if",
                                        "condition": "(flag:面包柜!==0)",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:临时字符串",
                                                "operator": "+=",
                                                "value": "\"护盾值*${flag:面包柜*3}%\""
                                            }
                                        ]
                                    },
                                    {
                                        "type": "if",
                                        "condition": "(flag:临时字符串==='')",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:临时字符串",
                                                "operator": "+=",
                                                "value": "\"个寂寞。这是个BUG\""
                                            }
                                        ]
                                    },
                                    "当前效果：每次休息可以获取${flag:临时字符串}。"
                                ],
                                "false": [
                                    {
                                        "type": "choices",
                                        "text": "是否要花费1000金购买柜子？\n可以以百分比增加你的当前属性，至少为1点。\n可以购买2个柜子。",
                                        "choices": [
                                            {
                                                "text": "书柜→攻击力+3%",
                                                "need": "status:money>=1000",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "1"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "杂物柜→防御力+3%",
                                                "need": "status:money>=1000",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "2"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "食品柜→护盾值+3%",
                                                "need": "status:money>=1000",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "3"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "暂不升级",
                                                "action": [
                                                    {
                                                        "type": "exit"
                                                    }
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "status:money",
                                        "operator": "-=",
                                        "value": "1000"
                                    },
                                    {
                                        "type": "insert",
                                        "which": "beforeBattle"
                                    }
                                ]
                            }
                        ],
                        "false": []
                    }
                ]
            }
        ],
        "9,4": [
            {
                "type": "if",
                "condition": "(flag:餐品===0)",
                "true": [
                    {
                        "type": "if",
                        "condition": "((flag:床升级>0)&&flag:北桌)",
                        "true": [
                            {
                                "type": "choices",
                                "text": "是否要购买餐品？\n可以在休息时提供稳定的生命恢复。",
                                "choices": [
                                    {
                                        "text": "小菜→100金，生命值+200",
                                        "need": "status:money>=100",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "status:money",
                                                "operator": "-=",
                                                "value": "100"
                                            },
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "1"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "披萨→400金，生命值+400",
                                        "need": "status:money>=400",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "status:money",
                                                "operator": "-=",
                                                "value": "400"
                                            },
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "2"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "鱼→900金，生命值+600",
                                        "need": "status:money>=900",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "status:money",
                                                "operator": "-=",
                                                "value": "900"
                                            },
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "3"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "蛋糕→1600金，生命值+800",
                                        "need": "status:money>=1600",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "status:money",
                                                "operator": "-=",
                                                "value": "1600"
                                            },
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "4"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "烤猪→2500金，生命值+1000",
                                        "need": "status:money>=2500",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "status:money",
                                                "operator": "-=",
                                                "value": "2500"
                                            },
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "5"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "暂不升级",
                                        "action": [
                                            {
                                                "type": "exit"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "type": "insert",
                                "which": "beforeBattle"
                            }
                        ],
                        "false": [
                            {
                                "type": "if",
                                "condition": "flag:随机模式",
                                "true": []
                            }
                        ]
                    }
                ],
                "false": [
                    {
                        "type": "setValue",
                        "name": "flag:101",
                        "value": "flag:餐品*200"
                    },
                    "当前效果：每次休息可以恢复${flag:101}点生命值。"
                ]
            }
        ],
        "3,11": [
            {
                "type": "if",
                "condition": "flag:随机模式",
                "true": [
                    {
                        "type": "if",
                        "condition": "flag:卫生用品",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:101",
                                "value": "''"
                            },
                            {
                                "type": "if",
                                "condition": "flag:浴缸",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "operator": "+=",
                                        "value": "'攻击力+8，'"
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "flag:洗衣盆",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "operator": "+=",
                                        "value": "'防御力+8，'"
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "flag:洗脸池",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "operator": "+=",
                                        "value": "'护盾值+${core.values.greenGem*8}，'"
                                    }
                                ]
                            },
                            {
                                "type": "function",
                                "function": "function(){\nlet vars = core.getFlag('101');\ncore.setFlag('101', vars.slice(0, -1))\n}"
                            },
                            "当前效果：每次休息可以获取${flag:101}。"
                        ]
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "((core.getBlock(3,11).id===337)||(core.getFgNumber(3,11)===337))",
                        "true": [
                            {
                                "type": "if",
                                "condition": "(flag:卫生用品<=2)",
                                "true": [
                                    {
                                        "type": "choices",
                                        "text": "是否要花费1000金购买卫生用品？\n可以提供固定的属性收益。\n可以购买全部3个不同的卫生用品。",
                                        "choices": [
                                            {
                                                "text": "浴缸→攻击力+8",
                                                "need": "status:money>=1000",
                                                "condition": "!flag:浴缸",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "1"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "洗衣盆→防御力+8",
                                                "need": "status:money>=1000",
                                                "condition": "!flag:洗衣盆",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "2"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "洗脸池→护盾值+${core.values.greenGem*8}",
                                                "need": "status:money>=1000",
                                                "condition": "!flag:洗脸池",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "3"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "暂不升级",
                                                "action": [
                                                    {
                                                        "type": "exit"
                                                    }
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "status:money",
                                        "operator": "-=",
                                        "value": "1000"
                                    },
                                    {
                                        "type": "insert",
                                        "which": "beforeBattle"
                                    }
                                ],
                                "false": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "''"
                                    },
                                    {
                                        "type": "if",
                                        "condition": "flag:浴缸",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:101",
                                                "operator": "+=",
                                                "value": "'攻击力+8，'"
                                            }
                                        ]
                                    },
                                    {
                                        "type": "if",
                                        "condition": "flag:洗衣盆",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:101",
                                                "operator": "+=",
                                                "value": "'防御力+8，'"
                                            }
                                        ]
                                    },
                                    {
                                        "type": "if",
                                        "condition": "flag:洗脸池",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:101",
                                                "operator": "+=",
                                                "value": "'护盾值+${core.values.greenGem*8}，'"
                                            }
                                        ]
                                    },
                                    {
                                        "type": "function",
                                        "function": "function(){\nlet vars = core.getFlag('101');\ncore.setFlag('101', vars.slice(0, -1))\n}"
                                    },
                                    "当前效果：每次休息可以获取${flag:101}。"
                                ]
                            }
                        ],
                        "false": []
                    }
                ]
            }
        ],
        "8,4": [
            {
                "type": "if",
                "condition": "(flag:饮料===0)",
                "true": [
                    {
                        "type": "if",
                        "condition": "((flag:床升级>1)&&flag:北桌)",
                        "true": [
                            {
                                "type": "choices",
                                "text": "是否要花费500金购买饮料？\n可以在休息时提供稳定的生命恢复。\n恢复数值和你休息时的属性相关。",
                                "choices": [
                                    {
                                        "text": "红酒→500金，生命值+攻击力",
                                        "need": "status:money>=500",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "1"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "啤酒→500金，生命值+防御力",
                                        "need": "status:money>=500",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "2"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "茶→500金，生命值+护盾值/${core.values.greenGem}",
                                        "need": "status:money>=500",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "3"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "暂不升级",
                                        "action": [
                                            {
                                                "type": "exit"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "status:money",
                                "operator": "-=",
                                "value": "500"
                            },
                            {
                                "type": "insert",
                                "which": "beforeBattle"
                            }
                        ],
                        "false": [
                            {
                                "type": "if",
                                "condition": "flag:随机模式",
                                "true": []
                            }
                        ]
                    }
                ],
                "false": [
                    "当前效果：每次休息可以恢复等同于${flag:饮料文本}点数的生命值。"
                ]
            }
        ],
        "5,1": [
            {
                "type": "if",
                "condition": "((core.getBlock(5,1).id===337)||(core.getFgNumber(5,1)===337))",
                "true": [
                    {
                        "type": "if",
                        "condition": "(!flag:油灯)",
                        "true": [
                            {
                                "type": "choices",
                                "text": "花费50金币可以升级油灯，并解锁快捷回家。\n可以在任何位置通过快捷商店传送回家。\n是否要升级？",
                                "choices": [
                                    {
                                        "text": "升级",
                                        "need": "status:money>=50",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "status:money",
                                                "operator": "-=",
                                                "value": "50"
                                            },
                                            {
                                                "type": "insert",
                                                "which": "beforeBattle"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "暂不升级",
                                        "action": []
                                    }
                                ]
                            }
                        ]
                    }
                ],
                "false": []
            }
        ],
        "8,11": [
            {
                "type": "if",
                "condition": "flag:随机模式",
                "true": [
                    {
                        "type": "if",
                        "condition": "flag:饰物升级",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:临时字符串",
                                "value": "''"
                            },
                            {
                                "type": "if",
                                "condition": "(flag:工具!==0)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"${flag:工具*20}%的攻击力，\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:收纳袋!==0)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"${flag:收纳袋*20}%的防御力，\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:玩偶!==0)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"${flag:玩偶*20}%的护盾值，\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:临时字符串==='')",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"个寂寞。这是个BUG。\""
                                    }
                                ]
                            },
                            {
                                "type": "function",
                                "function": "function(){\nlet vars = core.getFlag('临时字符串');\ncore.setFlag('临时字符串', vars.slice(0, -1))\n}"
                            },
                            "当前效果：每次休息可以额外获取${flag:临时字符串}收益。"
                        ],
                        "false": []
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "((core.getBlock(8,11).id===337)||(core.getFgNumber(8,11)===337))",
                        "true": [
                            {
                                "type": "if",
                                "condition": "(flag:饰物升级>=4)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "value": "''"
                                    },
                                    {
                                        "type": "if",
                                        "condition": "(flag:工具!==0)",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:临时字符串",
                                                "operator": "+=",
                                                "value": "\"${flag:工具*20}%的攻击力，\""
                                            }
                                        ]
                                    },
                                    {
                                        "type": "if",
                                        "condition": "(flag:收纳袋!==0)",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:临时字符串",
                                                "operator": "+=",
                                                "value": "\"${flag:收纳袋*20}%的防御力，\""
                                            }
                                        ]
                                    },
                                    {
                                        "type": "if",
                                        "condition": "(flag:玩偶!==0)",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:临时字符串",
                                                "operator": "+=",
                                                "value": "\"${flag:玩偶*20}%的护盾值，\""
                                            }
                                        ]
                                    },
                                    {
                                        "type": "if",
                                        "condition": "(flag:临时字符串==='')",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:临时字符串",
                                                "operator": "+=",
                                                "value": "\"个寂寞。这是个BUG。\""
                                            }
                                        ]
                                    },
                                    {
                                        "type": "function",
                                        "function": "function(){\nlet vars = core.getFlag('临时字符串');\ncore.setFlag('临时字符串', vars.slice(0, -1))\n}"
                                    },
                                    "当前效果：每次休息可以额外获取${flag:临时字符串}收益。"
                                ],
                                "false": [
                                    {
                                        "type": "choices",
                                        "text": "是否要花费500金购买饰物？\n可以使你休息时的总属性收益获得20%的额外加成。\n可以购买4个饰物。",
                                        "choices": [
                                            {
                                                "text": "工具→攻击力+额外20%",
                                                "need": "status:money>=500",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "1"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "收纳袋→防御力+额外20%",
                                                "need": "status:money>=500",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "2"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "玩偶→护盾值+额外20%",
                                                "need": "status:money>=500",
                                                "action": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "3"
                                                    }
                                                ]
                                            },
                                            {
                                                "text": "暂不升级",
                                                "action": [
                                                    {
                                                        "type": "exit"
                                                    }
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "status:money",
                                        "operator": "-=",
                                        "value": "500"
                                    },
                                    {
                                        "type": "insert",
                                        "which": "beforeBattle"
                                    }
                                ]
                            }
                        ],
                        "false": []
                    }
                ]
            }
        ],
        "10,5": [
            {
                "type": "if",
                "condition": "flag:史莱姆桶",
                "true": [
                    "只是一个史莱姆桶的玩偶。"
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "((flag:床升级>3)&&flag:北桌)",
                        "true": [
                            {
                                "type": "choices",
                                "text": "花费15000金币可以升级玩偶，以解锁额外结局。\n是否要升级？",
                                "choices": [
                                    {
                                        "text": "升级",
                                        "need": "status:money>=15000",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "status:money",
                                                "operator": "-=",
                                                "value": "15000"
                                            },
                                            {
                                                "type": "insert",
                                                "which": "beforeBattle"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "暂不升级",
                                        "action": []
                                    }
                                ]
                            }
                        ],
                        "false": [
                            {
                                "type": "if",
                                "condition": "flag:随机模式",
                                "true": []
                            }
                        ]
                    }
                ]
            }
        ],
        "9,6": [
            {
                "type": "if",
                "condition": "flag:桌上用品",
                "true": [
                    {
                        "type": "switch",
                        "condition": "flag:桌上用品",
                        "caseList": [
                            {
                                "case": "1",
                                "action": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "'5点攻击力'"
                                    }
                                ]
                            },
                            {
                                "case": "2",
                                "action": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "'5点防御力'"
                                    }
                                ]
                            },
                            {
                                "case": "3",
                                "action": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "'${5*core.values.greenGem}点护盾值'"
                                    }
                                ]
                            },
                            {
                                "case": "4",
                                "action": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "'2点攻击力，2点防御力，${2*core.values.greenGem}点护盾值'"
                                    }
                                ]
                            },
                            {
                                "case": "default",
                                "action": [
                                    {
                                        "type": "comment",
                                        "text": "当没有符合的值的场合执行default事件"
                                    }
                                ]
                            }
                        ]
                    },
                    "当前效果：每次休息可以使休息的属性成长永久增加${flag:101}。"
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "((flag:床升级>3)&&flag:北桌)",
                        "true": [
                            {
                                "type": "choices",
                                "text": "是否要花费5000金购买桌上用品？\n可以在休息时提供额外的属性成长。\n每次休息都会使休息获得的属性成长永久性增加。",
                                "choices": [
                                    {
                                        "text": "书本→攻击力成长+5",
                                        "need": "status:money>=5000",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "1"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "盒子→防御力成长+5",
                                        "need": "status:money>=5000",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "2"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "信纸→护盾值成长+${5*core.values.greenGem}",
                                        "need": "status:money>=5000",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "3"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "卷轴→全属性成长+2",
                                        "need": "status:money>=5000",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "4"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "暂不升级",
                                        "action": [
                                            {
                                                "type": "exit"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "status:money",
                                "operator": "-=",
                                "value": "5000"
                            },
                            {
                                "type": "insert",
                                "which": "beforeBattle"
                            }
                        ],
                        "false": [
                            {
                                "type": "if",
                                "condition": "flag:随机模式",
                                "true": []
                            }
                        ]
                    }
                ]
            }
        ],
        "7,4": [
            {
                "type": "turnBlock",
                "direction": ":backhero"
            },
            "\t[史莱姆娘,elemental]${flag:史莱姆娘对话}",
            {
                "type": "if",
                "condition": "((flag:史莱姆娘对话==='早上好呀。睡了一觉有没有感觉神清气爽？')&&(flag:教程===2))",
                "true": [
                    "\t[hero]托你的福，意外的还不错。",
                    "\t[史莱姆娘,elemental]以后会更好的！",
                    {
                        "type": "setValue",
                        "name": "flag:教程",
                        "value": "3"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:史莱姆娘对话",
                        "value": "'加油哦。'"
                    }
                ]
            }
        ],
        "5,4": [
            {
                "type": "if",
                "condition": "flag:木牌",
                "true": [
                    {
                        "type": "if",
                        "condition": "flag:随机模式",
                        "true": [
                            "本塔共有2个结局，以及六个排行榜。\n天数榜，生命榜，金币榜，攻、防、盾榜。\n除了天数榜以外的排行榜会以5天为单位分配至不同的的排行榜。\n超过40天则不计入排行榜。\n在随机模式中，10层可以购买攻击力保底。\n真结局的触发条件在本层内。\n可以在快捷商店或28楼查看当前天数。"
                        ],
                        "false": [
                            "本塔共有2个结局，以及六个排行榜。\n天数榜，生命榜，金币榜，攻、防、盾榜。\n除了天数榜以外的排行榜会以5天为单位分配至不同的的排行榜。\n超过40天则不计入排行榜。\n在经典模式中，不使用宝箱（不使用随机效果）可以计入单独的的排行榜。\n真结局的触发条件在本层内。\n可以在快捷商店或28楼查看当前天数。"
                        ]
                    },
                    "敌人的属性每一层额外增加1%。\n所有血瓶收益变为原本的五分之一。\n所有商人的售价变为原本的五分之一。\n可以打奸商爆钥匙。\n钥匙回收商店能卖3种钥匙，但价格较为便宜。\n金币商店被替换成金币袋，效果随区域提升。\n神圣剑盾效果减半。",
                    {
                        "type": "setValue",
                        "name": "flag:木牌连击",
                        "operator": "+=",
                        "value": "1"
                    },
                    {
                        "type": "if",
                        "condition": "(flag:木牌连击===100)",
                        "true": [
                            {
                                "type": "if",
                                "condition": "flag:随机模式",
                                "true": [
                                    "你在木牌的缝隙里发现了一张纸条：",
                                    "「你该不会是想捡一块金币出来吧！你可没为这块牌子花一分钱啊！」"
                                ],
                                "false": [
                                    "你在木牌的缝隙里发现了一枚金币！",
                                    {
                                        "type": "setValue",
                                        "name": "status:money",
                                        "operator": "+=",
                                        "value": "1"
                                    }
                                ]
                            }
                        ]
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "((core.getBlock(5,4).id===337)||(core.getFgNumber(5,4).id===337))",
                        "true": [
                            {
                                "type": "choices",
                                "text": "花费1金币可以升级木牌，可以查看说明。\n是否要升级？",
                                "choices": [
                                    {
                                        "text": "升级",
                                        "need": "status:money",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "status:money",
                                                "operator": "-=",
                                                "value": "1"
                                            },
                                            {
                                                "type": "playSound",
                                                "name": "item.mp3"
                                            },
                                            {
                                                "type": "tip",
                                                "text": "你购买了木牌！"
                                            },
                                            {
                                                "type": "insert",
                                                "which": "beforeBattle"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "暂不升级",
                                        "action": []
                                    }
                                ]
                            }
                        ],
                        "false": []
                    }
                ]
            }
        ],
        "5,9": [
            {
                "type": "if",
                "condition": "((core.getBlock(5,9).id===337)||(core.getFgNumber(5,9)===337))",
                "true": [
                    {
                        "type": "if",
                        "condition": "(flag:服装===0)",
                        "true": [
                            {
                                "type": "choices",
                                "text": "是否要花费500金购买衣帽架？\n可以在下次休息时一次性获取属性值。",
                                "choices": [
                                    {
                                        "text": "铠甲→20攻击力",
                                        "need": "status:money>=500",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "1"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "衬衫→20防御力",
                                        "need": "status:money>=500",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "2"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "裙子→${core.values.greenGem*20}护盾值",
                                        "need": "status:money>=500",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "3"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "暂不升级",
                                        "action": [
                                            {
                                                "type": "exit"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "status:money",
                                "operator": "-=",
                                "value": "500"
                            },
                            {
                                "type": "insert",
                                "which": "beforeBattle"
                            }
                        ],
                        "false": []
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "flag:随机模式",
                        "true": []
                    }
                ]
            }
        ],
        "12,0": [
            {
                "type": "setValue",
                "name": "flag:__bgm__",
                "value": "0"
            },
            {
                "type": "changeFloor",
                "floorId": "EX",
                "loc": [
                    6,
                    2
                ],
                "direction": "down"
            },
            {
                "type": "setBlock",
                "number": "N331",
                "loc": [
                    [
                        7,
                        2
                    ]
                ]
            },
            {
                "type": "setCurtain",
                "time": 1000,
                "async": true
            },
            {
                "type": "moveHero",
                "time": 125,
                "async": true,
                "steps": [
                    "down:8"
                ]
            },
            {
                "type": "playSound",
                "name": "jump.mp3"
            },
            {
                "type": "jump",
                "from": [
                    7,
                    2
                ],
                "to": [
                    7,
                    7
                ],
                "time": 500,
                "keep": true
            },
            {
                "type": "playSound",
                "name": "jump.mp3"
            },
            {
                "type": "jump",
                "from": [
                    7,
                    7
                ],
                "to": [
                    7,
                    10
                ],
                "time": 500,
                "keep": true
            },
            {
                "type": "waitAsync"
            },
            "\t[史莱姆娘,elemental]这就是你的新家咯。",
            "\t[史莱姆娘,elemental]我以前见过的一个冒险者在这里生活过。后来就见不到他了，这里也荒废下来了。",
            "\t[史莱姆娘,elemental]现在它是你的了！",
            {
                "type": "moveHero",
                "steps": [
                    "right:0"
                ]
            },
            {
                "type": "sleep",
                "time": 1000
            },
            {
                "type": "moveHero",
                "steps": [
                    "left:0"
                ]
            },
            {
                "type": "sleep",
                "time": 1000
            },
            {
                "type": "moveHero",
                "steps": [
                    "down:0"
                ]
            },
            "\t[hero]……",
            "\t[hero]……就这？",
            "\t[史莱姆娘,elemental]现在只有这些东西呢。但你可以亲手把这里建造成你自己的小窝！",
            "\t[hero]这画饼的能力比国王差远了。",
            "\t[史莱姆娘,elemental]别这么说嘛。给你200金币，购置一些家具吧。",
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "setValue",
                "name": "status:money",
                "operator": "+=",
                "value": "200"
            },
            {
                "type": "if",
                "condition": "flag:随机模式",
                "true": [
                    "\t[史莱姆娘,elemental]你可以在随机商店购买新的家具！购买之后在床上休息可以获得额外的收益哦。",
                    {
                        "type": "setValue",
                        "name": "flag:史莱姆娘对话",
                        "value": "'在下面的随机商店可以用金币抽取随机的家具哦。'"
                    }
                ],
                "false": [
                    "\t[史莱姆娘,elemental]你可以在指定位置购买新的家具！购买之后在床上休息可以获得额外的收益哦。",
                    {
                        "type": "setValue",
                        "name": "flag:史莱姆娘对话",
                        "value": "'去买些家具，然后好好睡一觉吧。'"
                    }
                ]
            },
            "\t[史莱姆娘,elemental]去买些家具，然后好好睡一觉吧。在床上休息可以恢复你的生命值，并且通过家具获得额外属性。",
            "\t[史莱姆娘,elemental]休息好之后再去勇闯魔塔吧！",
            {
                "type": "playSound",
                "name": "jump.mp3"
            },
            {
                "type": "jump",
                "from": [
                    7,
                    10
                ],
                "to": [
                    7,
                    4
                ],
                "time": 500,
                "keep": true
            }
        ],
        "12,12": [
            {
                "type": "if",
                "condition": "(flag:教程===1)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "flag:史莱姆娘对话",
                        "value": "'早上好呀。睡了一觉有没有感觉神清气爽？'"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:教程",
                        "value": "2"
                    }
                ]
            }
        ],
        "8,2": [
            {
                "type": "if",
                "condition": "(status:direction==='down')",
                "true": [
                    {
                        "type": "exit"
                    }
                ]
            },
            {
                "type": "if",
                "condition": "flag:随机模式",
                "true": [
                    {
                        "type": "if",
                        "condition": "flag:宝箱",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:临时字符串",
                                "value": "''"
                            },
                            {
                                "type": "if",
                                "condition": "(flag:黄宝箱!==0)",
                                "true": [
                                    {
                                        "type": "function",
                                        "function": "function(){\ncore.setFlag('临时字符串', core.getFlag('临时字符串') + '\\u000a');\n}"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"${flag:黄宝箱}个黄宝箱→每7天获得${flag:黄宝箱}个普通道具。\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:蓝宝箱!==0)",
                                "true": [
                                    {
                                        "type": "function",
                                        "function": "function(){\ncore.setFlag('临时字符串', core.getFlag('临时字符串') + '\\u000a');\n}"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"${flag:蓝宝箱}个蓝宝箱→每天有7分之${flag:蓝宝箱}概率获得普通道具。\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:红宝箱!==0)",
                                "true": [
                                    {
                                        "type": "function",
                                        "function": "function(){\ncore.setFlag('临时字符串', core.getFlag('临时字符串') + '\\u000a');\n}"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"${flag:红宝箱}个红宝箱→每14天获得${flag:红宝箱}个稀有道具。\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:绿宝箱!==0)",
                                "true": [
                                    {
                                        "type": "function",
                                        "function": "function(){\ncore.setFlag('临时字符串', core.getFlag('临时字符串') + '\\u000a');\n}"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"${flag:绿宝箱}个绿宝箱→每天有14分之${flag:绿宝箱}概率获得稀有道具。\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:奢侈品!==0)",
                                "true": [
                                    {
                                        "type": "function",
                                        "function": "function(){\ncore.setFlag('临时字符串', core.getFlag('临时字符串') + '\\u000a');\n}"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"${flag:奢侈品}个奢侈品→获得${flag:奢侈品}个道具。\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:临时字符串==='')",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"你获得了个寂寞。\""
                                    }
                                ]
                            },
                            "当前效果：${flag:临时字符串}"
                        ],
                        "false": []
                    }
                ],
                "false": []
            },
            {
                "type": "if",
                "condition": "(flag:宝箱<=3)",
                "true": [
                    {
                        "type": "if",
                        "condition": "((core.getBlock(8,2).id===337)||(core.getFgNumber(8,2)===337))",
                        "true": [
                            {
                                "type": "choices",
                                "text": "是否要花费1000金购买宝藏？\n可以在休息时提供道具收益。\n稀有道具：圣水，地震卷轴\n普通道具：对称飞，上楼器，下楼器，破墙镐\n奢侈品：炸弹加上述所有\n可以购买4个宝藏，多个宝箱的获取速度叠加。",
                                "choices": [
                                    {
                                        "text": "黄宝箱→每7天获得普通道具",
                                        "need": "status:money>=1000",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "1"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "蓝宝箱→1/7概率获得普通道具",
                                        "need": "status:money>=1000",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "2"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "红宝箱→每14天获得稀有道具",
                                        "need": "status:money>=1000",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "3"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "绿宝箱→1/14概率获得稀有道具",
                                        "need": "status:money>=1000",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "4"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "奢侈品→下次休息时获得随机道具",
                                        "need": "status:money>=1000",
                                        "action": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:选择",
                                                "value": "5"
                                            }
                                        ]
                                    },
                                    {
                                        "text": "暂不升级",
                                        "action": [
                                            {
                                                "type": "exit"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "status:money",
                                "operator": "-=",
                                "value": "1000"
                            },
                            {
                                "type": "insert",
                                "which": "beforeBattle"
                            }
                        ],
                        "false": []
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "(flag:宝箱>=4)",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:临时字符串",
                                "value": "''"
                            },
                            {
                                "type": "if",
                                "condition": "(flag:黄宝箱!==0)",
                                "true": [
                                    {
                                        "type": "function",
                                        "function": "function(){\ncore.setFlag('临时字符串', core.getFlag('临时字符串') + '\\u000a');\n}"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"${flag:黄宝箱}个黄宝箱→每7天获得${flag:黄宝箱}个普通道具。\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:蓝宝箱!==0)",
                                "true": [
                                    {
                                        "type": "function",
                                        "function": "function(){\ncore.setFlag('临时字符串', core.getFlag('临时字符串') + '\\u000a');\n}"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"${flag:蓝宝箱}个蓝宝箱→每天有7分之${flag:蓝宝箱}概率获得普通道具。\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:红宝箱!==0)",
                                "true": [
                                    {
                                        "type": "function",
                                        "function": "function(){\ncore.setFlag('临时字符串', core.getFlag('临时字符串') + '\\u000a');\n}"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"${flag:红宝箱}个红宝箱→每14天获得${flag:红宝箱}个稀有道具。\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:绿宝箱!==0)",
                                "true": [
                                    {
                                        "type": "function",
                                        "function": "function(){\ncore.setFlag('临时字符串', core.getFlag('临时字符串') + '\\u000a');\n}"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"${flag:绿宝箱}个绿宝箱→每天有14分之${flag:绿宝箱}概率获得稀有道具。\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:奢侈品!==0)",
                                "true": [
                                    {
                                        "type": "function",
                                        "function": "function(){\ncore.setFlag('临时字符串', core.getFlag('临时字符串') + '\\u000a');\n}"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"${flag:奢侈品}个奢侈品→获得${flag:奢侈品}个道具。\""
                                    }
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:临时字符串==='')",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:临时字符串",
                                        "operator": "+=",
                                        "value": "\"你获得了个寂寞。\""
                                    }
                                ]
                            },
                            "当前效果：${flag:临时字符串}"
                        ],
                        "false": []
                    }
                ]
            }
        ],
        "0,12": [
            {
                "type": "setValue",
                "name": "flag:101",
                "value": "core.rand(100)"
            },
            {
                "type": "if",
                "condition": "(flag:arg1===1)",
                "true": [
                    {
                        "type": "if",
                        "condition": "(flag:101<25)",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:获取对称飞",
                                "operator": "+=",
                                "value": "1"
                            }
                        ],
                        "false": [
                            {
                                "type": "if",
                                "condition": "(flag:101<50)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:获取破墙镐",
                                        "operator": "+=",
                                        "value": "1"
                                    }
                                ],
                                "false": [
                                    {
                                        "type": "if",
                                        "condition": "(flag:101<75)",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:获取上楼器",
                                                "operator": "+=",
                                                "value": "1"
                                            }
                                        ],
                                        "false": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:获取下楼器",
                                                "operator": "+=",
                                                "value": "1"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "(flag:101<50)",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:获取圣水",
                                "operator": "+=",
                                "value": "1"
                            }
                        ],
                        "false": [
                            {
                                "type": "setValue",
                                "name": "flag:获取地震卷轴",
                                "operator": "+=",
                                "value": "1"
                            }
                        ]
                    }
                ]
            }
        ],
        "7,9": [
            {
                "type": "if",
                "condition": "flag:随机模式",
                "true": [
                    {
                        "type": "if",
                        "condition": "flag:随机模式抽选清单.length",
                        "true": [
                            {
                                "type": "if",
                                "condition": "(flag:times1===0)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:times1",
                                        "value": "1"
                                    }
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:money1",
                                "value": "20+10*flag:times1*(flag:times1-1)"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:money1",
                                "operator": "/=",
                                "value": "2"
                            },
                            {
                                "type": "choices",
                                "text": "花费${flag:money1}金币便可以随机抽取一件新家具。",
                                "choices": [
                                    {
                                        "text": "抽选家具",
                                        "action": [
                                            {
                                                "type": "if",
                                                "condition": "(status:money>=flag:money1)",
                                                "true": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "status:money",
                                                        "operator": "-=",
                                                        "value": "flag:money1"
                                                    },
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:times1",
                                                        "operator": "+=",
                                                        "value": "1"
                                                    },
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:101",
                                                        "value": "flag:随机模式抽选清单.splice(0,1)"
                                                    },
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:选择",
                                                        "value": "flag:101[0].c"
                                                    },
                                                    {
                                                        "type": "insert",
                                                        "loc": [
                                                            "flag:101[0].x",
                                                            "flag:101[0].y"
                                                        ],
                                                        "which": "beforeBattle"
                                                    },
                                                    {
                                                        "type": "insert",
                                                        "name": "分配家具树"
                                                    },
                                                    {
                                                        "type": "insert"
                                                    },
                                                    {
                                                        "type": "turnBlock",
                                                        "direction": "down",
                                                        "loc": [
                                                            [
                                                                7,
                                                                4
                                                            ]
                                                        ]
                                                    }
                                                ],
                                                "false": [
                                                    {
                                                        "type": "tip",
                                                        "text": "你的金币不足${flag:money1}！"
                                                    }
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "text": "离开",
                                        "action": []
                                    }
                                ]
                            }
                        ],
                        "false": [
                            {
                                "type": "tip",
                                "text": "你已经购买了全部升级！"
                            }
                        ]
                    }
                ]
            }
        ],
        "0,0": [
            {
                "type": "function",
                "function": "function(){\ncore.status.textAttribute.time = 50\n}"
            },
            {
                "type": "sleep",
                "time": 500
            },
            "\t[hero]结束了……么……",
            "\t[hero]该回去了。",
            {
                "type": "moveHero",
                "time": 1000,
                "async": true,
                "steps": [
                    "down:1"
                ]
            },
            {
                "type": "setCurtain",
                "color": [
                    0,
                    0,
                    0,
                    1
                ],
                "time": 1000,
                "keep": true
            },
            {
                "type": "confirm",
                "text": "是否观看结局？",
                "yes": [
                    {
                        "type": "setBgFgBlock",
                        "name": "fg",
                        "number": "0",
                        "loc": [
                            [
                                3,
                                11
                            ],
                            [
                                11,
                                11
                            ],
                            [
                                8,
                                11
                            ],
                            [
                                3,
                                5
                            ],
                            [
                                7,
                                9
                            ],
                            [
                                8,
                                2
                            ],
                            [
                                11,
                                2
                            ]
                        ],
                        "floorId": "EX"
                    },
                    {
                        "type": "setBlock",
                        "number": "N335",
                        "loc": [
                            [
                                5,
                                3
                            ]
                        ],
                        "floorId": "EX"
                    },
                    {
                        "type": "setBlock",
                        "number": "N332",
                        "loc": [
                            [
                                7,
                                3
                            ]
                        ],
                        "floorId": "EX"
                    },
                    {
                        "type": "setBlock",
                        "number": "0",
                        "loc": [
                            [
                                7,
                                4
                            ],
                            [
                                7,
                                9
                            ]
                        ],
                        "floorId": "EX"
                    },
                    {
                        "type": "changeFloor",
                        "floorId": "EX",
                        "loc": [
                            6,
                            1
                        ],
                        "direction": "down"
                    },
                    {
                        "type": "setCurtain",
                        "time": 1000,
                        "async": true
                    },
                    {
                        "type": "moveHero",
                        "time": 1000,
                        "steps": [
                            "down:1"
                        ]
                    },
                    {
                        "type": "waitAsync"
                    },
                    "\t[史莱姆娘,elemental]然后呢，从那个门进去再右转有水池，可以洗澡……",
                    "\t[史莱姆桶,N335]你说什么？！你敢再说一次！这间屋子像个高档公寓一样有着史莱姆专属浴池，并如此邀请我。勇者就需要这样的房子，来人给我赏了。",
                    "\t[hero]不是这什么情况？",
                    "\t[史莱姆桶,N335]虽然我刚才态度异常，但别担心，在洗澡时，我不会像旁边这个傲娇的家伙一样不让你看。我期待着这里的生活。",
                    {
                        "type": "move",
                        "loc": [
                            5,
                            3
                        ],
                        "time": 1000,
                        "keep": true,
                        "async": true,
                        "steps": [
                            "right:1",
                            "down:7",
                            "left:3",
                            "down:1"
                        ]
                    },
                    "\t[hero]这不是我家吗？你们怎么进来了？我有答应你们吗？！",
                    "\t[史莱姆娘,elemental]尽量不会打扰你啦。……不行么？",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[hero]……………………\\z[10]\n也没有不行吧……\\z[10]\n热闹点也好吧……",
                    "\t[hero]比只有我一个人的时候好太多了。",
                    {
                        "type": "moveHero",
                        "time": 1000,
                        "async": true,
                        "steps": [
                            "down:5"
                        ]
                    },
                    {
                        "type": "move",
                        "loc": [
                            7,
                            3
                        ],
                        "time": 1000,
                        "keep": true,
                        "async": true,
                        "steps": [
                            "down:4"
                        ]
                    },
                    {
                        "type": "setCurtain",
                        "color": [
                            0,
                            0,
                            0,
                            1
                        ],
                        "time": 2000,
                        "keep": true
                    },
                    {
                        "type": "stopAsync"
                    }
                ],
                "no": []
            },
            {
                "type": "insert",
                "loc": [
                    11,
                    1
                ],
                "floorId": "MT50"
            }
        ]
    },
    "changeFloor": {},
    "beforeBattle": {
        "9,9": [
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "if",
                "condition": "flag:南桌",
                "true": [
                    {
                        "type": "insert",
                        "loc": [
                            9,
                            9
                        ],
                        "which": "afterBattle"
                    }
                ],
                "false": [
                    {
                        "type": "switch",
                        "condition": "flag:选择",
                        "caseList": [
                            {
                                "case": "1",
                                "action": [
                                    {
                                        "type": "setBlock",
                                        "number": "20081",
                                        "loc": [
                                            [
                                                9,
                                                9
                                            ]
                                        ]
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:奖励清单",
                                        "operator": "+=",
                                        "value": "'获取攻击力:1:'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:南桌",
                                        "value": "1"
                                    }
                                ]
                            },
                            {
                                "case": "2",
                                "action": [
                                    {
                                        "type": "setBlock",
                                        "number": "20080",
                                        "loc": [
                                            [
                                                9,
                                                9
                                            ]
                                        ]
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:奖励清单",
                                        "operator": "+=",
                                        "value": "'获取防御力:1:'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:南桌",
                                        "value": "2"
                                    }
                                ]
                            },
                            {
                                "case": "3",
                                "action": [
                                    {
                                        "type": "setBlock",
                                        "number": "20082",
                                        "loc": [
                                            [
                                                9,
                                                9
                                            ]
                                        ]
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:奖励清单",
                                        "operator": "+=",
                                        "value": "'获取护盾值:'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:奖励清单",
                                        "operator": "+=",
                                        "value": "core.values.greenGem"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:奖励清单",
                                        "operator": "+=",
                                        "value": "':'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:南桌",
                                        "value": "3"
                                    }
                                ]
                            },
                            {
                                "case": "default",
                                "action": [
                                    "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                                    {
                                        "type": "comment",
                                        "text": "当没有符合的值的场合执行default事件"
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "type": "turnBlock",
                        "direction": "down",
                        "loc": [
                            [
                                7,
                                4
                            ]
                        ]
                    },
                    {
                        "type": "tip",
                        "text": "你购买了桌子！"
                    }
                ]
            }
        ],
        "3,5": [
            {
                "type": "comment",
                "text": "直接调用可以跳过判定直接升级"
            },
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "if",
                "condition": "(flag:仓库升级 ===0)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "flag:仓库升级",
                        "operator": "+=",
                        "value": "1"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:奖励清单",
                        "operator": "+=",
                        "value": "'获取黄钥匙:1:'"
                    },
                    {
                        "type": "setBlock",
                        "number": "20010",
                        "loc": [
                            [
                                1,
                                2
                            ],
                            [
                                2,
                                2
                            ],
                            [
                                3,
                                2
                            ]
                        ]
                    },
                    {
                        "type": "setBlock",
                        "number": "20000",
                        "loc": [
                            [
                                1,
                                1
                            ]
                        ]
                    },
                    {
                        "type": "setBlock",
                        "number": "20007",
                        "loc": [
                            [
                                2,
                                1
                            ]
                        ]
                    },
                    {
                        "type": "setBlock",
                        "number": "20009",
                        "loc": [
                            [
                                3,
                                1
                            ]
                        ]
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "(flag:仓库升级 ===1)",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:仓库升级",
                                "operator": "+=",
                                "value": "1"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取蓝钥匙:1:'"
                            },
                            {
                                "type": "setBlock",
                                "number": "20018",
                                "loc": [
                                    [
                                        1,
                                        6
                                    ]
                                ]
                            },
                            {
                                "type": "setBlock",
                                "number": "20026",
                                "loc": [
                                    [
                                        1,
                                        7
                                    ]
                                ]
                            },
                            {
                                "type": "setBlock",
                                "number": "20025",
                                "loc": [
                                    [
                                        2,
                                        7
                                    ]
                                ]
                            },
                            {
                                "type": "setBlock",
                                "number": "20024",
                                "loc": [
                                    [
                                        3,
                                        7
                                    ]
                                ]
                            }
                        ],
                        "false": [
                            {
                                "type": "if",
                                "condition": "(flag:仓库升级 ===2)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:仓库升级",
                                        "operator": "+=",
                                        "value": "1"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:奖励清单",
                                        "operator": "+=",
                                        "value": "'获取红钥匙:1:'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:史莱姆娘对话",
                                        "value": "'黄金本身没有什么价值，但人类需要它来扮演有价值的东西这个角色呢。'"
                                    },
                                    {
                                        "type": "setBlock",
                                        "number": "20200",
                                        "loc": [
                                            [
                                                1,
                                                4
                                            ]
                                        ]
                                    },
                                    {
                                        "type": "setBlock",
                                        "number": "20201",
                                        "loc": [
                                            [
                                                1,
                                                3
                                            ]
                                        ]
                                    },
                                    {
                                        "type": "setBlock",
                                        "number": "20202",
                                        "loc": [
                                            [
                                                3,
                                                4
                                            ]
                                        ]
                                    },
                                    {
                                        "type": "setBlock",
                                        "number": "20203",
                                        "loc": [
                                            [
                                                3,
                                                3
                                            ]
                                        ]
                                    }
                                ],
                                "false": [
                                    "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                                    {
                                        "type": "comment",
                                        "text": "当没有符合的值的场合执行default事件"
                                    }
                                ]
                            }
                        ]
                    }
                ]
            },
            {
                "type": "tip",
                "text": "你购买了仓库升级！"
            },
            {
                "type": "turnBlock",
                "direction": "left",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            }
        ],
        "11,11": [
            {
                "type": "comment",
                "text": "直接调用可以跳过判定直接升级"
            },
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "if",
                "condition": "(flag:床升级 ===0)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "flag:床升级",
                        "operator": "+=",
                        "value": "1"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:奖励清单",
                        "operator": "+=",
                        "value": "'生命补满:200:'"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:史莱姆娘对话",
                        "value": "'这里有干净的清水，真是太棒了。'"
                    },
                    {
                        "type": "setBlock",
                        "number": "20068",
                        "loc": [
                            [
                                11,
                                9
                            ]
                        ]
                    },
                    {
                        "type": "setBlock",
                        "number": "20076",
                        "loc": [
                            [
                                11,
                                10
                            ]
                        ]
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "(flag:床升级 ===1)",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:床升级",
                                "operator": "+=",
                                "value": "1"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'生命补满:200:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:史莱姆娘对话",
                                "value": "'渐渐有个家的样子了呢。'"
                            },
                            {
                                "type": "setBlock",
                                "number": "20064",
                                "loc": [
                                    [
                                        11,
                                        9
                                    ]
                                ]
                            },
                            {
                                "type": "setBlock",
                                "number": "20072",
                                "loc": [
                                    [
                                        11,
                                        10
                                    ]
                                ]
                            }
                        ],
                        "false": [
                            {
                                "type": "if",
                                "condition": "(flag:床升级 ===2)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:床升级",
                                        "operator": "+=",
                                        "value": "1"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:奖励清单",
                                        "operator": "+=",
                                        "value": "'生命补满:200:'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:史莱姆娘对话",
                                        "value": "'如果你觉得身心疲惫，随时都能回到家里休息哦。别勉强。'"
                                    },
                                    {
                                        "type": "setBlock",
                                        "number": "20284",
                                        "loc": [
                                            [
                                                11,
                                                9
                                            ]
                                        ]
                                    },
                                    {
                                        "type": "setBlock",
                                        "number": "20292",
                                        "loc": [
                                            [
                                                11,
                                                10
                                            ]
                                        ]
                                    }
                                ],
                                "false": [
                                    {
                                        "type": "if",
                                        "condition": "(flag:床升级 ===3)",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:床升级",
                                                "operator": "+=",
                                                "value": "1"
                                            },
                                            {
                                                "type": "setValue",
                                                "name": "flag:奖励清单",
                                                "operator": "+=",
                                                "value": "'生命补满:200:'"
                                            },
                                            {
                                                "type": "setValue",
                                                "name": "flag:史莱姆娘对话",
                                                "value": "'史莱姆娘平时睡在水槽里，不会占用人类的床呢。'"
                                            },
                                            {
                                                "type": "setBlock",
                                                "number": "20280",
                                                "loc": [
                                                    [
                                                        11,
                                                        9
                                                    ]
                                                ]
                                            },
                                            {
                                                "type": "setBlock",
                                                "number": "20288",
                                                "loc": [
                                                    [
                                                        11,
                                                        10
                                                    ]
                                                ]
                                            }
                                        ],
                                        "false": [
                                            {
                                                "type": "if",
                                                "condition": "(flag:床升级 ===4)",
                                                "true": [
                                                    {
                                                        "type": "insert",
                                                        "loc": [
                                                            11,
                                                            11
                                                        ],
                                                        "which": "afterBattle"
                                                    }
                                                ],
                                                "false": [
                                                    "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                                                    {
                                                        "type": "comment",
                                                        "text": "当没有符合的值的场合执行default事件"
                                                    }
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    }
                ]
            },
            {
                "type": "turnBlock",
                "direction": "down",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            },
            {
                "type": "tip",
                "text": "你购买了床升级！"
            },
            {
                "type": "insert",
                "name": "分配家具树"
            }
        ],
        "8,6": [
            {
                "type": "if",
                "condition": "flag:北桌",
                "true": [
                    {
                        "type": "insert",
                        "loc": [
                            8,
                            6
                        ],
                        "which": "afterBattle"
                    }
                ],
                "false": [
                    {
                        "type": "switch",
                        "condition": "flag:选择",
                        "caseList": [
                            {
                                "case": "1",
                                "action": [
                                    {
                                        "type": "setBlock",
                                        "number": "143",
                                        "loc": [
                                            [
                                                8,
                                                6
                                            ],
                                            [
                                                8,
                                                5
                                            ],
                                            [
                                                8,
                                                4
                                            ],
                                            [
                                                9,
                                                6
                                            ],
                                            [
                                                9,
                                                5
                                            ],
                                            [
                                                9,
                                                4
                                            ],
                                            [
                                                10,
                                                6
                                            ],
                                            [
                                                10,
                                                5
                                            ],
                                            [
                                                10,
                                                4
                                            ]
                                        ],
                                        "floorId": "EX"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:奖励清单",
                                        "operator": "+=",
                                        "value": "'获取攻击力:1:'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:北桌",
                                        "value": "1"
                                    }
                                ]
                            },
                            {
                                "case": "2",
                                "action": [
                                    {
                                        "type": "setBlock",
                                        "number": "144",
                                        "loc": [
                                            [
                                                8,
                                                6
                                            ],
                                            [
                                                8,
                                                5
                                            ],
                                            [
                                                8,
                                                4
                                            ],
                                            [
                                                9,
                                                6
                                            ],
                                            [
                                                9,
                                                5
                                            ],
                                            [
                                                9,
                                                4
                                            ],
                                            [
                                                10,
                                                6
                                            ],
                                            [
                                                10,
                                                5
                                            ],
                                            [
                                                10,
                                                4
                                            ]
                                        ],
                                        "floorId": "EX"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:奖励清单",
                                        "operator": "+=",
                                        "value": "'获取防御力:1:'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:北桌",
                                        "value": "2"
                                    }
                                ]
                            },
                            {
                                "case": "3",
                                "action": [
                                    {
                                        "type": "setBlock",
                                        "number": "141",
                                        "loc": [
                                            [
                                                8,
                                                6
                                            ],
                                            [
                                                8,
                                                5
                                            ],
                                            [
                                                8,
                                                4
                                            ],
                                            [
                                                9,
                                                6
                                            ],
                                            [
                                                9,
                                                5
                                            ],
                                            [
                                                9,
                                                4
                                            ],
                                            [
                                                10,
                                                6
                                            ],
                                            [
                                                10,
                                                5
                                            ],
                                            [
                                                10,
                                                4
                                            ]
                                        ],
                                        "floorId": "EX"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:奖励清单",
                                        "operator": "+=",
                                        "value": "'获取护盾值:'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:奖励清单",
                                        "operator": "+=",
                                        "value": "core.values.greenGem"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:奖励清单",
                                        "operator": "+=",
                                        "value": "':'"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:北桌",
                                        "value": "3"
                                    }
                                ]
                            },
                            {
                                "case": "default",
                                "action": [
                                    "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                                    {
                                        "type": "comment",
                                        "text": "当没有符合的值的场合执行default事件"
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "type": "setValue",
                        "name": "flag:史莱姆娘对话",
                        "value": "'感觉一下子房间就被填满了呢，气氛变化很大。'"
                    },
                    {
                        "type": "insert",
                        "name": "分配家具树"
                    },
                    {
                        "type": "turnBlock",
                        "direction": "down",
                        "loc": [
                            [
                                7,
                                4
                            ]
                        ]
                    }
                ]
            }
        ],
        "5,7": [
            {
                "type": "comment",
                "text": "直接调用可以跳过判定直接升级"
            },
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "setValue",
                "name": "flag:地毯",
                "value": "true"
            },
            {
                "type": "setValue",
                "name": "flag:获取生命值",
                "operator": "+=",
                "value": "10000"
            },
            {
                "type": "setBgFgBlock",
                "name": "bg",
                "number": "140",
                "loc": [
                    [
                        5,
                        5
                    ],
                    [
                        5,
                        6
                    ],
                    [
                        5,
                        7
                    ],
                    [
                        6,
                        7
                    ],
                    [
                        6,
                        6
                    ],
                    [
                        6,
                        5
                    ],
                    [
                        7,
                        5
                    ],
                    [
                        7,
                        6
                    ],
                    [
                        7,
                        7
                    ]
                ]
            },
            {
                "type": "tip",
                "text": "你购买了地毯！下次休息恢复10000生命"
            }
        ],
        "11,2": [
            {
                "type": "if",
                "condition": "(flag:柜子升级===0)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "flag:101",
                        "value": "[11,1]"
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "(flag:柜子升级===1)",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:101",
                                "value": "[10,1]"
                            }
                        ],
                        "false": []
                    }
                ]
            },
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "switch",
                "condition": "flag:选择",
                "caseList": [
                    {
                        "case": "1",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "20053",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]"
                                ]
                            },
                            {
                                "type": "setBlock",
                                "number": "20061",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]+1"
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取攻击力百分比:3:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:书柜",
                                "operator": "+=",
                                "value": "1"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:史莱姆娘对话",
                                "value": "'史莱姆娘好羡慕人类可以翻书。史莱姆娘喜欢看书。'"
                            }
                        ]
                    },
                    {
                        "case": "2",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "20049",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]"
                                ]
                            },
                            {
                                "type": "setBlock",
                                "number": "20057",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]+1"
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取防御力百分比:3:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:杂物柜",
                                "operator": "+=",
                                "value": "1"
                            }
                        ]
                    },
                    {
                        "case": "3",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "20048",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]"
                                ]
                            },
                            {
                                "type": "setBlock",
                                "number": "20056",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]+1"
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取护盾值百分比:3:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:面包柜",
                                "operator": "+=",
                                "value": "1"
                            }
                        ]
                    },
                    {
                        "case": "default",
                        "action": [
                            "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                            {
                                "type": "comment",
                                "text": "当没有符合的值的场合执行default事件"
                            }
                        ]
                    }
                ]
            },
            {
                "type": "turnBlock",
                "direction": "right",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            },
            {
                "type": "setValue",
                "name": "flag:柜子升级",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "tip",
                "text": "你购买了柜子！"
            }
        ],
        "9,4": [
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "switch",
                "condition": "flag:选择",
                "caseList": [
                    {
                        "case": "1",
                        "action": [
                            {
                                "type": "setBgFgBlock",
                                "name": "fg",
                                "number": "20154",
                                "loc": [
                                    [
                                        9,
                                        4
                                    ]
                                ]
                            }
                        ]
                    },
                    {
                        "case": "2",
                        "action": [
                            {
                                "type": "setBgFgBlock",
                                "name": "fg",
                                "number": "20158",
                                "loc": [
                                    [
                                        9,
                                        4
                                    ]
                                ]
                            }
                        ]
                    },
                    {
                        "case": "3",
                        "action": [
                            {
                                "type": "setBgFgBlock",
                                "name": "fg",
                                "number": "20159",
                                "loc": [
                                    [
                                        9,
                                        4
                                    ]
                                ]
                            }
                        ]
                    },
                    {
                        "case": "4",
                        "action": [
                            {
                                "type": "setBgFgBlock",
                                "name": "fg",
                                "number": "20157",
                                "loc": [
                                    [
                                        9,
                                        4
                                    ]
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:史莱姆娘对话",
                                "value": "'你也喜欢吃甜食吗？'"
                            }
                        ]
                    },
                    {
                        "case": "5",
                        "action": [
                            {
                                "type": "setBgFgBlock",
                                "name": "fg",
                                "number": "20156",
                                "loc": [
                                    [
                                        9,
                                        4
                                    ]
                                ]
                            }
                        ]
                    },
                    {
                        "case": "default",
                        "action": [
                            "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                            {
                                "type": "comment",
                                "text": "当没有符合的值的场合执行default事件"
                            }
                        ]
                    }
                ]
            },
            {
                "type": "turnBlock",
                "direction": "right",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            },
            {
                "type": "setValue",
                "name": "flag:餐品",
                "value": "flag:选择"
            },
            {
                "type": "setValue",
                "name": "flag:奖励清单",
                "operator": "+=",
                "value": "'获取生命值:'"
            },
            {
                "type": "setValue",
                "name": "flag:奖励清单",
                "operator": "+=",
                "value": "flag:餐品*200"
            },
            {
                "type": "setValue",
                "name": "flag:奖励清单",
                "operator": "+=",
                "value": "':'"
            },
            {
                "type": "tip",
                "text": "你购买了餐品！"
            }
        ],
        "3,11": [
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "setValue",
                "name": "flag:101",
                "value": "[]"
            },
            {
                "type": "if",
                "condition": "(!flag:选择)",
                "true": [
                    {
                        "type": "if",
                        "condition": "(!flag:浴缸)",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:无",
                                "value": "flag:101.push(0)"
                            }
                        ]
                    },
                    {
                        "type": "if",
                        "condition": "(!flag:洗衣盆)",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:无",
                                "value": "flag:101.push(1)"
                            }
                        ]
                    },
                    {
                        "type": "if",
                        "condition": "(!flag:洗脸池)",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:无",
                                "value": "flag:101.push(2)"
                            }
                        ]
                    },
                    {
                        "type": "setValue",
                        "name": "flag:选择",
                        "value": "(flag:101[core.rand(3)])"
                    }
                ]
            },
            {
                "type": "switch",
                "condition": "flag:选择",
                "caseList": [
                    {
                        "case": "1",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "20268",
                                "loc": [
                                    [
                                        1,
                                        9
                                    ]
                                ]
                            },
                            {
                                "type": "setBlock",
                                "number": "20276",
                                "loc": [
                                    [
                                        1,
                                        10
                                    ]
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取攻击力:8:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:浴缸",
                                "value": "true"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:史莱姆娘对话",
                                "value": "'史莱姆娘超喜欢洗澡！虽然对史莱姆来说很难称得上洗澡啦。'"
                            }
                        ]
                    },
                    {
                        "case": "2",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "20030",
                                "loc": [
                                    [
                                        1,
                                        11
                                    ]
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取防御力:8:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:洗衣盆",
                                "value": "true"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:史莱姆娘对话",
                                "value": "'需要我帮忙洗衣服吗？'"
                            }
                        ]
                    },
                    {
                        "case": "3",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "20275",
                                "loc": [
                                    [
                                        3,
                                        9
                                    ]
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取护盾值:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "core.values.greenGem*8"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "':'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:洗脸池",
                                "value": "true"
                            }
                        ]
                    },
                    {
                        "case": "default",
                        "action": [
                            "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                            {
                                "type": "comment",
                                "text": "当没有符合的值的场合执行default事件"
                            }
                        ]
                    }
                ]
            },
            {
                "type": "turnBlock",
                "direction": "down",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            },
            {
                "type": "setValue",
                "name": "flag:卫生用品",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "tip",
                "text": "你购买了卫生用品！"
            }
        ],
        "8,4": [
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "switch",
                "condition": "flag:选择",
                "caseList": [
                    {
                        "case": "1",
                        "action": [
                            {
                                "type": "setBgFgBlock",
                                "name": "fg",
                                "number": "20093",
                                "loc": [
                                    [
                                        8,
                                        4
                                    ]
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取属性生命值:1:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:饮料文本",
                                "value": "'攻击力'"
                            }
                        ]
                    },
                    {
                        "case": "2",
                        "action": [
                            {
                                "type": "setBgFgBlock",
                                "name": "fg",
                                "number": "20101",
                                "loc": [
                                    [
                                        8,
                                        4
                                    ]
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取属性生命值:2:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:饮料文本",
                                "value": "'防御力'"
                            }
                        ]
                    },
                    {
                        "case": "3",
                        "action": [
                            {
                                "type": "setBgFgBlock",
                                "name": "fg",
                                "number": "20085",
                                "loc": [
                                    [
                                        8,
                                        4
                                    ]
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取属性生命值:3:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:饮料文本",
                                "value": "'护盾值/${core.values.greenGem}'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:史莱姆娘对话",
                                "value": "'你不想喝酒吗？史莱姆娘不喜欢喝酒呢，大概是种族原因吧。啊哈哈。'"
                            }
                        ]
                    },
                    {
                        "case": "default",
                        "action": [
                            "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                            {
                                "type": "comment",
                                "text": "当没有符合的值的场合执行default事件"
                            }
                        ]
                    }
                ]
            },
            {
                "type": "turnBlock",
                "direction": "right",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            },
            {
                "type": "setValue",
                "name": "flag:饮料",
                "value": "flag:选择"
            },
            {
                "type": "tip",
                "text": "你购买了饮料！"
            }
        ],
        "5,1": [
            {
                "type": "comment",
                "text": "直接调用可以跳过判定直接升级"
            },
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "openShop",
                "id": "home"
            },
            {
                "type": "setValue",
                "name": "flag:油灯",
                "value": "true"
            },
            {
                "type": "setBlock",
                "number": "363",
                "loc": [
                    [
                        5,
                        1
                    ],
                    [
                        7,
                        1
                    ]
                ]
            },
            {
                "type": "setValue",
                "name": "flag:史莱姆娘对话",
                "value": "'史莱姆娘会给灯添加灯油，无论何时你都能看到这里的灯光。'"
            },
            {
                "type": "turnBlock",
                "direction": "up",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            },
            {
                "type": "tip",
                "text": "你购买了油灯！解锁快捷回家"
            }
        ],
        "8,11": [
            {
                "type": "if",
                "condition": "(flag:饰物升级===0)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "flag:101",
                        "value": "[5,11]"
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "(flag:饰物升级===1)",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:101",
                                "value": "[6,11]"
                            }
                        ],
                        "false": [
                            {
                                "type": "if",
                                "condition": "(flag:饰物升级===2)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "[7,11]"
                                    }
                                ],
                                "false": [
                                    {
                                        "type": "if",
                                        "condition": "(flag:饰物升级===3)",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:101",
                                                "value": "[8,11]"
                                            }
                                        ],
                                        "false": []
                                    }
                                ]
                            }
                        ]
                    }
                ]
            },
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "switch",
                "condition": "flag:选择",
                "caseList": [
                    {
                        "case": "1",
                        "action": [
                            {
                                "type": "if",
                                "condition": "(flag:饰物升级%2)",
                                "true": [
                                    {
                                        "type": "setBlock",
                                        "number": "20145",
                                        "loc": [
                                            "flag:101[0]",
                                            "flag:101[1]"
                                        ]
                                    }
                                ],
                                "false": [
                                    {
                                        "type": "setBlock",
                                        "number": "20144",
                                        "loc": [
                                            "flag:101[0]",
                                            "flag:101[1]"
                                        ]
                                    }
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取攻击力乘数:20:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:工具",
                                "operator": "+=",
                                "value": "1"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:史莱姆娘对话",
                                "value": "'人类能拿起很重的东西呢，史莱姆的身体结构就很难做到同样的事。'"
                            }
                        ]
                    },
                    {
                        "case": "2",
                        "action": [
                            {
                                "type": "if",
                                "condition": "(flag:饰物升级%2)",
                                "true": [
                                    {
                                        "type": "setBlock",
                                        "number": "20122",
                                        "loc": [
                                            "flag:101[0]",
                                            "flag:101[1]"
                                        ]
                                    }
                                ],
                                "false": [
                                    {
                                        "type": "setBlock",
                                        "number": "20125",
                                        "loc": [
                                            "flag:101[0]",
                                            "flag:101[1]"
                                        ]
                                    }
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取防御力乘数:20:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:收纳袋",
                                "operator": "+=",
                                "value": "1"
                            }
                        ]
                    },
                    {
                        "case": "3",
                        "action": [
                            {
                                "type": "if",
                                "condition": "(flag:饰物升级%2)",
                                "true": [
                                    {
                                        "type": "setBlock",
                                        "number": "20140",
                                        "loc": [
                                            "flag:101[0]",
                                            "flag:101[1]"
                                        ]
                                    }
                                ],
                                "false": [
                                    {
                                        "type": "setBlock",
                                        "number": "20141",
                                        "loc": [
                                            "flag:101[0]",
                                            "flag:101[1]"
                                        ]
                                    }
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取护盾值乘数:20:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:玩偶",
                                "operator": "+=",
                                "value": "1"
                            }
                        ]
                    },
                    {
                        "case": "default",
                        "action": [
                            "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                            {
                                "type": "comment",
                                "text": "当没有符合的值的场合执行default事件"
                            }
                        ]
                    }
                ]
            },
            {
                "type": "turnBlock",
                "direction": "down",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            },
            {
                "type": "setValue",
                "name": "flag:饰物升级",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "tip",
                "text": "你购买了饰物！"
            }
        ],
        "10,5": [
            {
                "type": "comment",
                "text": "直接调用可以跳过判定直接升级"
            },
            {
                "type": "setValue",
                "name": "flag:史莱姆桶",
                "value": "true"
            },
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "setBgFgBlock",
                "name": "fg",
                "number": "362",
                "loc": [
                    [
                        10,
                        5
                    ]
                ]
            },
            {
                "type": "setValue",
                "name": "flag:史莱姆娘对话",
                "value": "'我好喜欢这个玩偶呢。好可爱。'"
            },
            {
                "type": "turnBlock",
                "direction": "right",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            },
            {
                "type": "tip",
                "text": "你购买了史莱姆玩偶！"
            }
        ],
        "9,6": [
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "switch",
                "condition": "flag:选择",
                "caseList": [
                    {
                        "case": "1",
                        "action": [
                            {
                                "type": "setBgFgBlock",
                                "name": "fg",
                                "number": "20181",
                                "loc": [
                                    [
                                        9,
                                        6
                                    ]
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'攻击力成长:5:'"
                            }
                        ]
                    },
                    {
                        "case": "2",
                        "action": [
                            {
                                "type": "setBgFgBlock",
                                "name": "fg",
                                "number": "351",
                                "loc": [
                                    [
                                        9,
                                        6
                                    ]
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'防御力成长:5:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:史莱姆娘对话",
                                "value": "'听说有些人会在一个金属盒子里装满东西然后埋在地里。会长出大树么？'"
                            }
                        ]
                    },
                    {
                        "case": "3",
                        "action": [
                            {
                                "type": "setBgFgBlock",
                                "name": "fg",
                                "number": "20105",
                                "loc": [
                                    [
                                        9,
                                        6
                                    ]
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'护盾值成长:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "5*core.values.greenGem"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "':'"
                            }
                        ]
                    },
                    {
                        "case": "4",
                        "action": [
                            {
                                "type": "setBgFgBlock",
                                "name": "fg",
                                "number": "20107",
                                "loc": [
                                    [
                                        9,
                                        6
                                    ]
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'攻击力成长:2:防御力成长:2:护盾值成长:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "2*core.values.greenGem"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "':'"
                            }
                        ]
                    },
                    {
                        "case": "default",
                        "action": [
                            "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                            {
                                "type": "comment",
                                "text": "当没有符合的值的场合执行default事件"
                            }
                        ]
                    }
                ]
            },
            {
                "type": "turnBlock",
                "direction": "down",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            },
            {
                "type": "setValue",
                "name": "flag:桌上用品",
                "value": "flag:选择"
            },
            {
                "type": "tip",
                "text": "你购买了桌上用品！"
            }
        ],
        "5,4": [
            {
                "type": "comment",
                "text": "直接调用可以跳过判定直接升级"
            },
            {
                "type": "setValue",
                "name": "flag:木牌",
                "value": "true"
            },
            {
                "type": "setBlock",
                "number": "129",
                "loc": [
                    [
                        5,
                        4
                    ]
                ],
                "floorId": "EX"
            },
            {
                "type": "turnBlock",
                "direction": "left",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            }
        ],
        "5,9": [
            {
                "type": "if",
                "condition": "(!flag:选择)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "flag:选择",
                        "value": "(core.rand(3)+1)"
                    }
                ]
            },
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "switch",
                "condition": "flag:选择",
                "caseList": [
                    {
                        "case": "1",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "20240",
                                "loc": [
                                    [
                                        5,
                                        9
                                    ]
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:获取攻击力",
                                "operator": "+=",
                                "value": "20"
                            }
                        ]
                    },
                    {
                        "case": "2",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "20244",
                                "loc": [
                                    [
                                        5,
                                        9
                                    ]
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:获取防御力",
                                "operator": "+=",
                                "value": "20"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:史莱姆娘对话",
                                "value": "'史莱姆娘穿不了人类穿的衣服……有没有谁制作史莱姆穿的衣服呢？'"
                            }
                        ]
                    },
                    {
                        "case": "3",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "20238",
                                "loc": [
                                    [
                                        5,
                                        9
                                    ]
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:获取护盾值",
                                "operator": "+=",
                                "value": "core.values.greenGem*20"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:史莱姆娘对话",
                                "value": "'史莱姆娘穿不了人类穿的衣服……有没有谁制作史莱姆穿的衣服呢？'"
                            }
                        ]
                    },
                    {
                        "case": "default",
                        "action": [
                            "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                            {
                                "type": "comment",
                                "text": "当没有符合的值的场合执行default事件"
                            }
                        ]
                    }
                ]
            },
            {
                "type": "turnBlock",
                "direction": "down",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            },
            {
                "type": "setValue",
                "name": "flag:服装",
                "value": "flag:选择"
            },
            {
                "type": "tip",
                "text": "你购买了衣帽架！下次休息获得额外属性"
            }
        ],
        "8,2": [
            {
                "type": "switch",
                "condition": "flag:宝箱",
                "caseList": [
                    {
                        "case": "0",
                        "action": [
                            {
                                "type": "setValue",
                                "name": "flag:101",
                                "value": "[9,1]"
                            }
                        ]
                    },
                    {
                        "case": "1",
                        "action": [
                            {
                                "type": "setValue",
                                "name": "flag:101",
                                "value": "[8,1]"
                            }
                        ]
                    },
                    {
                        "case": "2",
                        "action": [
                            {
                                "type": "setValue",
                                "name": "flag:101",
                                "value": "[9,2]"
                            }
                        ]
                    },
                    {
                        "case": "3",
                        "action": [
                            {
                                "type": "setValue",
                                "name": "flag:101",
                                "value": "[8,2]"
                            }
                        ]
                    },
                    {
                        "case": "default",
                        "action": [
                            "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                            {
                                "type": "comment",
                                "text": "当没有符合的值的场合执行default事件"
                            }
                        ]
                    }
                ]
            },
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "setValue",
                "name": "flag:史莱姆娘对话",
                "value": "'冒险者都最喜欢宝物了。只要准备点这些东西就能召集到他们。'"
            },
            {
                "type": "switch",
                "condition": "flag:选择",
                "caseList": [
                    {
                        "case": "1",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "344",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]"
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取黄宝箱:1:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:黄宝箱",
                                "operator": "+=",
                                "value": "1"
                            }
                        ]
                    },
                    {
                        "case": "2",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "346",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]"
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取蓝宝箱:1:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:蓝宝箱",
                                "operator": "+=",
                                "value": "1"
                            }
                        ]
                    },
                    {
                        "case": "3",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "343",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]"
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取红宝箱:1:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:红宝箱",
                                "operator": "+=",
                                "value": "1"
                            }
                        ]
                    },
                    {
                        "case": "4",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "345",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]"
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取绿宝箱:1:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:绿宝箱",
                                "operator": "+=",
                                "value": "1"
                            }
                        ]
                    },
                    {
                        "case": "5",
                        "action": [
                            {
                                "type": "switch",
                                "condition": "flag:宝箱",
                                "caseList": [
                                    {
                                        "case": "0",
                                        "action": [
                                            {
                                                "type": "setBlock",
                                                "number": "20148",
                                                "loc": [
                                                    "flag:101[0]",
                                                    "flag:101[1]"
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "case": "1",
                                        "action": [
                                            {
                                                "type": "setBlock",
                                                "number": "20149",
                                                "loc": [
                                                    "flag:101[0]",
                                                    "flag:101[1]"
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "case": "2",
                                        "action": [
                                            {
                                                "type": "setBlock",
                                                "number": "20150",
                                                "loc": [
                                                    "flag:101[0]",
                                                    "flag:101[1]"
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "case": "3",
                                        "action": [
                                            {
                                                "type": "setBlock",
                                                "number": "20151",
                                                "loc": [
                                                    "flag:101[0]",
                                                    "flag:101[1]"
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "case": "default",
                                        "action": []
                                    }
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奢侈品",
                                "operator": "+=",
                                "value": "1"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:101",
                                "value": "core.rand(100)"
                            },
                            {
                                "type": "if",
                                "condition": "(flag:101<5)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:获取地震卷轴",
                                        "operator": "+=",
                                        "value": "1"
                                    }
                                ],
                                "false": [
                                    {
                                        "type": "if",
                                        "condition": "(flag:101<10)",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "flag:获取圣水",
                                                "operator": "+=",
                                                "value": "1"
                                            }
                                        ],
                                        "false": [
                                            {
                                                "type": "if",
                                                "condition": "(flag:101<28)",
                                                "true": [
                                                    {
                                                        "type": "setValue",
                                                        "name": "flag:获取炸弹",
                                                        "operator": "+=",
                                                        "value": "1"
                                                    }
                                                ],
                                                "false": [
                                                    {
                                                        "type": "if",
                                                        "condition": "(flag:101<46)",
                                                        "true": [
                                                            {
                                                                "type": "setValue",
                                                                "name": "flag:获取上楼器",
                                                                "operator": "+=",
                                                                "value": "1"
                                                            }
                                                        ],
                                                        "false": [
                                                            {
                                                                "type": "if",
                                                                "condition": "(flag:101<64)",
                                                                "true": [
                                                                    {
                                                                        "type": "setValue",
                                                                        "name": "flag:获取下楼器",
                                                                        "operator": "+=",
                                                                        "value": "1"
                                                                    }
                                                                ],
                                                                "false": [
                                                                    {
                                                                        "type": "if",
                                                                        "condition": "(flag:101<82)",
                                                                        "true": [
                                                                            {
                                                                                "type": "setValue",
                                                                                "name": "flag:获取破墙镐",
                                                                                "operator": "+=",
                                                                                "value": "1"
                                                                            }
                                                                        ],
                                                                        "false": [
                                                                            {
                                                                                "type": "setValue",
                                                                                "name": "flag:获取对称飞",
                                                                                "operator": "+=",
                                                                                "value": "1"
                                                                            }
                                                                        ]
                                                                    }
                                                                ]
                                                            }
                                                        ]
                                                    }
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "case": "default",
                        "action": [
                            "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                            {
                                "type": "comment",
                                "text": "当没有符合的值的场合执行default事件"
                            }
                        ]
                    }
                ]
            },
            {
                "type": "turnBlock",
                "direction": "up",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            },
            {
                "type": "setValue",
                "name": "flag:宝箱",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "tip",
                "text": "你购买了宝藏！"
            }
        ],
        "11,10": [
            {
                "type": "playSound",
                "name": "Inn.m4a"
            },
            {
                "type": "setCurtain",
                "color": [
                    0,
                    0,
                    0,
                    1
                ],
                "time": 400,
                "keep": true
            },
            {
                "type": "function",
                "function": "function(){\nlet a = core.getFlag('奖励清单');\na = a.split(\":\");\nlet temp = [];\na.forEach(function (e, i, a) {\n\tif (i % 2) {\n\t\tcore.setFlag(temp[0], temp[1] + +e);\n\t} else {\n\t\ttemp[0] = e;\n\t\ttemp[1] = core.getFlag(e, 0);\n\t}\n});\n}"
            },
            {
                "type": "insert",
                "name": "批量获取"
            },
            {
                "type": "insert",
                "loc": [
                    12,
                    12
                ]
            },
            {
                "type": "setCurtain",
                "time": 400
            },
            {
                "type": "turnBlock",
                "direction": "down",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            }
        ]
    },
    "afterBattle": {
        "9,9": [
            {
                "type": "if",
                "condition": "(flag:南桌升级===0)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "flag:101",
                        "value": "[10,9]"
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "(flag:南桌升级===1)",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:101",
                                "value": "[8,9]"
                            }
                        ],
                        "false": [
                            {
                                "type": "if",
                                "condition": "(flag:南桌升级===2)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "[9,10]"
                                    }
                                ],
                                "false": [
                                    "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                                    {
                                        "type": "comment",
                                        "text": "当没有符合的值的场合执行default事件"
                                    },
                                    {
                                        "type": "exit"
                                    }
                                ]
                            }
                        ]
                    }
                ]
            },
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "switch",
                "condition": "flag:南桌",
                "caseList": [
                    {
                        "case": "1",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "20090",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]"
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取攻击力:1:'"
                            }
                        ]
                    },
                    {
                        "case": "2",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "20088",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]"
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取防御力:1:'"
                            }
                        ]
                    },
                    {
                        "case": "3",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "20089",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]"
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取护盾值:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "core.values.greenGem"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "':'"
                            }
                        ]
                    },
                    {
                        "case": "default",
                        "action": [
                            "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                            {
                                "type": "comment",
                                "text": "当没有符合的值的场合执行default事件"
                            }
                        ]
                    }
                ]
            },
            {
                "type": "setValue",
                "name": "flag:南桌升级",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "turnBlock",
                "direction": "down",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            },
            {
                "type": "tip",
                "text": "你购买了凳子！"
            }
        ],
        "8,6": [
            {
                "type": "if",
                "condition": "(flag:北桌升级===0)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "flag:101",
                        "value": "[9,7]"
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "(flag:北桌升级===1)",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "flag:101",
                                "value": "[9,3]"
                            }
                        ],
                        "false": [
                            {
                                "type": "if",
                                "condition": "(flag:北桌升级===2)",
                                "true": [
                                    {
                                        "type": "setValue",
                                        "name": "flag:101",
                                        "value": "[11,5]"
                                    }
                                ],
                                "false": [
                                    {
                                        "type": "exit"
                                    }
                                ]
                            }
                        ]
                    }
                ]
            },
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "switch",
                "condition": "flag:北桌",
                "caseList": [
                    {
                        "case": "1",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "20090",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]"
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取攻击力:1:'"
                            }
                        ]
                    },
                    {
                        "case": "2",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "20088",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]"
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取防御力:1:'"
                            }
                        ]
                    },
                    {
                        "case": "3",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "20089",
                                "loc": [
                                    "flag:101[0]",
                                    "flag:101[1]"
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "'获取护盾值:'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "core.values.greenGem"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:奖励清单",
                                "operator": "+=",
                                "value": "':'"
                            }
                        ]
                    },
                    {
                        "case": "default",
                        "action": [
                            "\t[史莱姆娘,elemental]你可能遭遇BUG了，请通知作者。",
                            {
                                "type": "comment",
                                "text": "当没有符合的值的场合执行default事件"
                            }
                        ]
                    }
                ]
            },
            {
                "type": "setValue",
                "name": "flag:北桌升级",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "turnBlock",
                "direction": "down",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            },
            {
                "type": "tip",
                "text": "你购买了凳子！"
            }
        ],
        "11,11": [
            {
                "type": "comment",
                "text": "直接调用可以跳过判定直接升级"
            },
            {
                "type": "playSound",
                "name": "item.mp3"
            },
            {
                "type": "setValue",
                "name": "flag:盆栽",
                "value": "true"
            },
            {
                "type": "setBlock",
                "number": "20108",
                "loc": [
                    [
                        11,
                        11
                    ]
                ]
            },
            {
                "type": "setValue",
                "name": "flag:史莱姆娘对话",
                "value": "'明明外面有那么多植物，人类却还要专门挖一株摆在家里呢。'"
            },
            {
                "type": "turnBlock",
                "direction": "down",
                "loc": [
                    [
                        7,
                        4
                    ]
                ]
            },
            {
                "type": "tip",
                "text": "你购买了盆栽！"
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
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    [330,  0,  0,  0,330,  0,  0,  0,  0,  0,  0,  0,330],
    [330,  0,  0,  0,330,  0,  0,  0,  0,  0,  0,  0,330],
    [330,  0,  0,  0,330,  0,  0,  0,  0,  0,  0,  0,330],
    [330,  0,  0,  0,330,  0,  0,  0,  0,  0,  0,  0,330],
    [330,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,330],
    [330,  0,  0,  0,330,  0,  0,  0,  0,  0,  0,  0,330],
    [330,330,330,330,330,330,  0,330,330,330,330,330,330],
    [330,  0,  0,  0,330,  0,  0,  0,  0,  0,  0,20069,330],
    [330,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,20077,330],
    [330,  0,  0, 16,330,  0,  0,  0,  0,  0,  0,  0,330],
    [330,330,330,330,330,330,330,330,330,330,330,330,330]
],
    "bgmap": [
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    [311,311,311,311,311,  0,  0,  0,  0,  0,  0,311,311],
    [311,311,311,311,311,  0,311,311,311,  0,311,311,311],
    [311,311,311,311,  0,  0,  0,  0,  0,  0,311,311,311],
    [311,311,311,311,  0,  0,  0,  0,  0,  0,311,311,311],
    [311,311,311,311,  0,  0,  0,  0,  0,  0,311,311,311],
    [311,311,311,311,311,311,  0,311,311,311,  0,311,311],
    [311,311,311,311,311,311,  0,  0,  0,  0,  0,311,311],
    [311,311,311,311,311,311,311,311,  0,  0,  0,311,311],
    [311,311,311, 16,311,311,  0,  0,311,311,311,311,311],
    [311,311,311,311,311,311,311,311,311,311,311,311,311]
],
    "fgmap": [
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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}