main.floors.MT00=
{
    "floorId": "MT00",
    "title": "魔塔 入口",
    "name": "魔塔 入口",
    "width": 13,
    "height": 13,
    "canFlyTo": false,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 1,
    "defaultGround": "ground",
    "firstArrive": [],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "3,2": [
            {
                "type": "choices",
                "text": "\t[Luminource,gnzy]找我有什么事吗？",
                "width": 340,
                "choices": [
                    {
                        "text": "我要换皮肤！",
                        "icon": "yz",
                        "action": [
                            {
                                "type": "insert",
                                "name": "换皮肤"
                            }
                        ]
                    },
                    {
                        "text": "这个样板改了什么地方？",
                        "icon": "book",
                        "action": [
                            {
                                "type": "while",
                                "condition": "true",
                                "data": [
                                    {
                                        "type": "choices",
                                        "text": "\t[Luminource,gnzy]我可以介绍本塔作者做50层mod时的通用改动。\r[#FFCFAE]如果与\\i[purpleman]\\i[wood]所说的本塔规则有冲突，请以\\i[purpleman]\\i[wood]为准。\r[#FFFFFF]",
                                        "choices": [
                                            {
                                                "text": "地图的改造",
                                                "icon": "pickaxe",
                                                "action": [
                                                    "\t[地图的改造,gnzy]1. 保留36F暗道、48F魔法警卫。\n2. \r[#FFCFAE]不能穿墙 不能偷雪花 \r[#FF8888]不能跳穞\r[#FFFFFF]\n\n3. 骑士剑走远路不再会被墙关住。\n4. 骑士盾的蓝门改为4个，但是可以绕过红门。\n\n5. 38F蓝宝石旁的红血瓶改为红宝石。\n6. 48F圣剑相关的2个巫师的领域改为阻击。"
                                                ]
                                            },
                                            {
                                                "text": "商人的调整",
                                                "icon": "woman",
                                                "action": [
                                                    "\t[商人的调整（调整后内容）,gnzy]\r[#FFCFAE]12F：\r[#FFFFFF]无限出售钥匙。黄钥匙200金币1把，蓝钥匙400金币1把，红钥匙1600金币1把。\n\r[#D1CEFF]31F：\r[#FFFFFF]出1把蓝钥匙和4把黄钥匙，只要800金币。\n\r[#D1CEFF]39F：\r[#FFFFFF]出3把蓝钥匙，只要800金币。\n\n中级卫兵改回100金币，钱更多当然算增强商人。"
                                                ]
                                            },
                                            {
                                                "text": "神圣盾的重做",
                                                "icon": "shield5",
                                                "action": [
                                                    "\t[神圣盾的重做,gnzy]神圣盾由\r[#FFCFAE]免疫领域、阻击和夹击，提供100点防御。\r[#FFFFFF]改为\r[#D1CEFF]免疫夹击，受到领域和阻击的伤害减半，提供50点防御。\r[#FFFFFF]\n\n如果已拥有神圣剑，则神圣盾额外提供50点防御。\n如果已拥有神圣盾，则神圣剑额外提供50点防御。"
                                                ]
                                            },
                                            {
                                                "text": "boss的变动",
                                                "icon": "skeletonCaptain",
                                                "action": [
                                                    "\t[boss的变动,gnzy]\r[#FFCFAE]2F：\r[#FFFFFF]牢里有个魔王，方便查看怪物手册。\n\r[#D1CEFF]3F：\r[#FFFFFF]重做魔王事件，改为固定扣除600血100攻100防。\n\r[#FFCFAE]20F：\r[#FFFFFF]吸血鬼提前出现，方便查看怪物手册。\n\r[#D1CEFF]25F：\r[#FFFFFF]大法师被打败后，会自动打开本层的红门。\n\r[#FF8888]50F：\r[#FFFFFF]本层改为可往返，坐传送门或者楼传都可以。",
                                                    "\t[boss的变动,gnzy]\r[#FFCFAE]10F：\r[#FFFFFF]如果不触发埋伏事件就打败骷髅队长，则骷髅队长直接爆资源，机关门里的骷髅人和骷髅士兵消失，埋伏事件消失，机关门和红门自动打开。\n\r[#D1CEFF]40F：\r[#FFFFFF]如果提前破/飞过去打败一部分骑士团成员，再到红门前触发骑士队长的先攻事件，死去的骑士团成员会复活，重新向勇士发起进攻。\n\r[#FF8888]49F：\r[#FFFFFF]假魔王被打败后，会自动打开两个位置的机关门和红门。如果是飞进去打的，不再会被机关门困住。"
                                                ]
                                            },
                                            {
                                                "text": "先不看了",
                                                "action": [
                                                    {
                                                        "type": "exit"
                                                    }
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "text": "我不打扰，我走了哈",
                        "action": []
                    }
                ]
            }
        ],
        "9,2": [
            {
                "type": "if",
                "condition": "(flag:看过机制===1)",
                "true": [
                    {
                        "type": "while",
                        "condition": "true",
                        "data": [
                            {
                                "type": "choices",
                                "text": "\t[木牌,wood]请注意查看木牌内容，不看可能会卡关。",
                                "width": 340,
                                "choices": [
                                    {
                                        "text": "影响拆塔思路的样板改动",
                                        "icon": "book",
                                        "action": [
                                            "\t[地图的改造]1. 保留36F暗道、48F魔法警卫。\n2. \r[#FFCFAE]不能穿墙 不能偷雪花 \r[#FF8888]不能跳穞\r[#FFFFFF]\n\n3. 骑士剑走远路不再会被墙关住。\n4. 骑士盾的蓝门改为4个，但是可以绕过红门。\n\n5. 38F蓝宝石旁的红血瓶改为红宝石。\n6. 48F圣剑相关的2个巫师的领域改为阻击。",
                                            "\t[商人的调整（调整后内容）]\r[#FFCFAE]12F（右边）：\r[#FFFFFF]无限出售钥匙。黄钥匙200金币1把，蓝钥匙400金币1把，红钥匙1600金币1把。\n\r[#D1CEFF]31F：\r[#FFFFFF]出1把蓝钥匙和4把黄钥匙，只要800金币。\n\r[#D1CEFF]39F：\r[#FFFFFF]出3把蓝钥匙，只要800金币。",
                                            "\t[神圣盾的重做]神圣盾由\r[#FFCFAE]免疫领域、阻击和夹击，提供100点防御。\r[#FFFFFF]改为\r[#D1CEFF]免疫夹击，受到领域和阻击的伤害减半，提供50点防御。\r[#FFFFFF]\n\n如果已拥有神圣剑，则神圣盾额外提供50点防御。\n如果已拥有神圣盾，则神圣剑额外提供50点防御。",
                                            "\t[其他影响不大的改动]另外有不影响大路线的样板改动，完整版可以找\\i[gnzy]看，但是不看也问题不大。"
                                        ]
                                    },
                                    {
                                        "text": "本塔的结局相关",
                                        "icon": "realKing",
                                        "action": [
                                            "\t[结局相关]本塔默认真结局，不用达成什么条件，打败最终boss即可。\n\n只有生命值榜单。\n\n作者：Luminource"
                                        ]
                                    },
                                    {
                                        "text": "先不看了",
                                        "action": [
                                            {
                                                "type": "exit"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    }
                ],
                "false": [
                    "\t[hero]还是先找\\i[purpleman]了解一下本塔的新机制吧。"
                ]
            }
        ],
        "8,2": [
            "\t[紫衣老伯,purpleman]我来讲解一下本塔的新机制。",
            "\t[紫衣老伯,purpleman]1",
            "\t[紫衣老伯,purpleman]2",
            "\t[紫衣老伯,purpleman]\\i[wood]上或许会写有关键信息，不要忘记去看。",
            {
                "type": "setValue",
                "name": "flag:看过机制",
                "value": "1"
            }
        ]
    },
    "changeFloor": {
        "6,2": {
            "floorId": "MT1",
            "loc": [
                6,
                11
            ]
        }
    },
    "beforeBattle": {},
    "afterBattle": {},
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,124,  0,  1, 89,  1,337,129,  1,  1,  1],
    [  1,  1,  0,  0,  0,  1,  0,  1,  0,  0,  0,  1,  1],
    [  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1],
    [  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1],
    [  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1],
    [  1,  1,  1,  1,  1,  1,  0,  1,  1,  1,  1,  1,  1],
    [  1,  1,  4,  1,  4,  1,  0,  1,  4,  1,  4,  1,  1],
    [  1,  4,  4,  4,  4,  1,  0,  1,  4,  4,  4,  4,  1],
    [  1,  4,  4,  4,  4,  1,  0,  1,  4,  4,  4,  4,  1],
    [  1,  4,  4,  4,  4,  1,  0,  1,  4,  4,  4,  4,  1],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1]
],
    "bgmap": [
    [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17]
],
    "fgmap": [

],
    "upFloor": [
        6,
        3
    ],
    "bgm": "dirtmouth.mp3"
}