main.floors.MT49=
{
    "floorId": "MT49",
    "title": "魔塔 第49层",
    "name": "第 49 层",
    "width": 13,
    "height": 13,
    "map": [
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
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    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1]
],
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "images": [],
    "ratio": 5,
    "defaultGround": "ground",
    "bgm": "section5.mp3",
    "firstArrive": [],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "5,4": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "data": []
        },
        "5,3": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "data": []
        },
        "5,2": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "data": []
        },
        "6,2": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "data": []
        },
        "7,2": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "data": []
        },
        "6,4": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "data": []
        },
        "7,4": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "data": []
        },
        "7,3": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "data": []
        },
        "6,3": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "data": []
        },
        "6,9": [
            {
                "type": "setValue",
                "name": "flag:炸弹不开门",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(core.getBlockId(6,7)=='specialDoor')",
                "true": [
                    {
                        "type": "setValue",
                        "name": "flag:493",
                        "value": "1"
                    }
                ],
                "false": []
            },
            {
                "type": "moveHero",
                "steps": [
                    "up:1"
                ]
            },
            {
                "type": "show",
                "loc": [
                    [
                        6,
                        3
                    ]
                ],
                "time": 500
            },
            "\t[redKing]你终于来啦 我好想和你干一把 但是我的部下不同意",
            {
                "type": "playBgm",
                "name": "boss5.mp3"
            },
            {
                "type": "show",
                "loc": [
                    [
                        5,
                        2
                    ],
                    [
                        6,
                        2
                    ],
                    [
                        7,
                        2
                    ],
                    [
                        5,
                        3
                    ],
                    [
                        7,
                        3
                    ],
                    [
                        5,
                        4
                    ],
                    [
                        6,
                        4
                    ],
                    [
                        7,
                        4
                    ]
                ],
                "time": 500
            },
            {
                "type": "moveHero",
                "time": 200,
                "steps": [
                    "up:2"
                ]
            },
            "\t[hero]你刚刚临阵脱逃的样子真的很靓仔 但你现在这样和我说话我很不高兴",
            "\t[redKing]刚刚只是我大意了 现在我给我的手下加持了无敌buff，没有十字架的你无法封印我 你完蛋了！",
            {
                "type": "show",
                "loc": [
                    [
                        2,
                        11
                    ]
                ],
                "time": 500
            },
            {
                "type": "move",
                "loc": [
                    2,
                    11
                ],
                "time": 500,
                "keep": true,
                "steps": [
                    "right:4",
                    "up:3"
                ]
            },
            "\t[骑士队长,yellowKnight]哦，大王，我打不过这个勇士，不得不逃，饶了我吧",
            "\t[redKing]你说什么？你敢再说一次！你像个胆小鬼一样逃离你负责的区域,并说出那样的话。魔塔不需要像你这样的败类，来人给我杀了。",
            {
                "type": "hide",
                "loc": [
                    [
                        6,
                        2
                    ],
                    [
                        5,
                        3
                    ],
                    [
                        6,
                        4
                    ],
                    [
                        7,
                        3
                    ]
                ],
                "time": 500
            },
            {
                "type": "setBlock",
                "number": "womanMagician",
                "loc": [
                    [
                        6,
                        7
                    ],
                    [
                        7,
                        8
                    ],
                    [
                        6,
                        9
                    ],
                    [
                        5,
                        8
                    ]
                ],
                "time": 500
            },
            {
                "type": "moveHero",
                "steps": [
                    "down:0"
                ]
            },
            "\t[redKing]？？谁让你们这样出列的！",
            {
                "type": "setBlock",
                "number": "yellowKing",
                "loc": [
                    [
                        6,
                        3
                    ]
                ]
            },
            "\t[黄衣魔王,yellowKing]完蛋了 我被封印了 功力只剩一成"
        ],
        "2,11": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        }
    },
    "changeFloor": {
        "1,11": {
            "floorId": ":before",
            "stair": "upFloor",
            "time": 0
        }
    },
    "afterBattle": {
        "5,4": [
            {
                "type": "setValue",
                "name": "flag:494",
                "value": "0"
            }
        ],
        "5,2": [
            {
                "type": "setValue",
                "name": "flag:494",
                "value": "0"
            }
        ],
        "7,2": [
            {
                "type": "setValue",
                "name": "flag:494",
                "value": "0"
            }
        ],
        "7,4": [
            {
                "type": "setValue",
                "name": "flag:494",
                "value": "0"
            }
        ],
        "6,4": [
            {
                "type": "if",
                "condition": "flag:494==3",
                "true": [
                    {
                        "type": "setValue",
                        "name": "flag:495",
                        "value": "1"
                    },
                    {
                        "type": "function",
                        "function": "function(){\nif (core.hasFlag('495')) { \t\tcore.material.enemys.redKing.hp = 800; \t\tcore.material.enemys.redKing.atk = 500; \t\tcore.material.enemys.redKing.def = 100; \t} else { \t\tcore.material.enemys.redKing.hp = 8000; \t\tcore.material.enemys.redKing.atk = 5000; \t\tcore.material.enemys.redKing.def = 1000; \t}\n}"
                    },
                    {
                        "type": "update"
                    },
                    "\t[魔王,redKing]完蛋了 我被封印了 功力只剩一成"
                ],
                "false": [
                    {
                        "type": "addValue",
                        "name": "flag:494",
                        "value": "1"
                    }
                ]
            }
        ],
        "5,3": [
            {
                "type": "if",
                "condition": "flag:494==3",
                "true": [
                    {
                        "type": "setValue",
                        "name": "flag:495",
                        "value": "1"
                    },
                    {
                        "type": "function",
                        "function": "function(){\nif (core.hasFlag('495')) { \t\tcore.material.enemys.redKing.hp = 800; \t\tcore.material.enemys.redKing.atk = 500; \t\tcore.material.enemys.redKing.def = 100; \t} else { \t\tcore.material.enemys.redKing.hp = 8000; \t\tcore.material.enemys.redKing.atk = 5000; \t\tcore.material.enemys.redKing.def = 1000; \t}\n}"
                    },
                    {
                        "type": "update"
                    },
                    "\t[魔王,redKing]完蛋了 我被封印了 功力只剩一成"
                ],
                "false": [
                    {
                        "type": "addValue",
                        "name": "flag:494",
                        "value": "1"
                    }
                ]
            }
        ],
        "6,2": [
            {
                "type": "if",
                "condition": "flag:494==3",
                "true": [
                    {
                        "type": "setValue",
                        "name": "flag:495",
                        "value": "1"
                    },
                    {
                        "type": "function",
                        "function": "function(){\nif (core.hasFlag('495')) { \t\tcore.material.enemys.redKing.hp = 800; \t\tcore.material.enemys.redKing.atk = 500; \t\tcore.material.enemys.redKing.def = 100; \t} else { \t\tcore.material.enemys.redKing.hp = 8000; \t\tcore.material.enemys.redKing.atk = 5000; \t\tcore.material.enemys.redKing.def = 1000; \t}\n}"
                    },
                    {
                        "type": "update"
                    },
                    "\t[魔王,redKing]完蛋了 我被封印了 功力只剩一成"
                ],
                "false": [
                    {
                        "type": "addValue",
                        "name": "flag:494",
                        "value": "1"
                    }
                ]
            }
        ],
        "7,3": [
            {
                "type": "if",
                "condition": "flag:494==3",
                "true": [
                    {
                        "type": "setValue",
                        "name": "flag:495",
                        "value": "1"
                    },
                    {
                        "type": "function",
                        "function": "function(){\nif (core.hasFlag('495')) { \t\tcore.material.enemys.redKing.hp = 800; \t\tcore.material.enemys.redKing.atk = 500; \t\tcore.material.enemys.redKing.def = 100; \t} else { \t\tcore.material.enemys.redKing.hp = 8000; \t\tcore.material.enemys.redKing.atk = 5000; \t\tcore.material.enemys.redKing.def = 1000; \t}\n}"
                    },
                    {
                        "type": "update"
                    },
                    "\t[魔王,redKing]完蛋了 我被封印了 功力只剩一成"
                ],
                "false": [
                    {
                        "type": "addValue",
                        "name": "flag:494",
                        "value": "1"
                    }
                ]
            }
        ],
        "6,3": [
            "\t[黄衣魔王,yellowKing]你竟敢和骑士队长联手，你忘了昔日被各种骑士队长偷袭吗？你这个失格的勇士，我呸！",
            {
                "type": "hide",
                "loc": [
                    [
                        5,
                        4
                    ],
                    [
                        7,
                        4
                    ],
                    [
                        5,
                        8
                    ],
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                        6,
                        7
                    ],
                    [
                        7,
                        8
                    ],
                    [
                        6,
                        9
                    ]
                ],
                "time": 0
            },
            {
                "type": "setBlock",
                "number": "23",
                "loc": [
                    [
                        5,
                        2
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "62",
                "loc": [
                    [
                        7,
                        2
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "27",
                "loc": [
                    [
                        2,
                        4
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "27",
                "loc": [
                    [
                        3,
                        4
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "27",
                "loc": [
                    [
                        4,
                        4
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "28",
                "loc": [
                    [
                        8,
                        4
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "28",
                "loc": [
                    [
                        9,
                        4
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "28",
                "loc": [
                    [
                        10,
                        4
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "32",
                "loc": [
                    [
                        5,
                        5
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "32",
                "loc": [
                    [
                        6,
                        5
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "32",
                "loc": [
                    [
                        7,
                        5
                    ]
                ]
            },
            {
                "type": "show",
                "loc": [
                    [
                        5,
                        2
                    ],
                    [
                        7,
                        2
                    ]
                ],
                "time": 0
            },
            {
                "type": "if",
                "condition": "flag:493",
                "true": [
                    {
                        "type": "playSound",
                        "name": "door.mp3"
                    }
                ],
                "false": []
            },
            {
                "type": "sleep",
                "time": 1500
            },
            "\t[yellowKnight]既然打败了魔王 我就先离开了",
            "\t[hero]谢谢你 骑士队长，不愧是在五区能杀个七进七出的猛将",
            "\t[yellowKnight]噢 你说这个啊，七进七出俩兄弟确实不凡 但还是被我杀了",
            "\t[hero]？？这么个杀了七进七出啊，果然你还是那个屑人 还有你怎么拿到神圣剑的？",
            "\t[yellowKnight]这个不难，首先你找点水把岩浆灭了，然后用镐子把它们都撅掉就能拿神圣剑了",
            "\t[hero]...你把13层当骑士团的撤硕了？还抢了我的破墙镐 话说你们怎么会和魔王打起来的",
            "\t[yellowKnight]我们四区不是有个魔龙吗？'龙，可是帝王之征啊'。那个黄衣服的说着这样的话就怂恿魔王过来揍我们了",
            "\t[hero]那你们真是无妄之灾啊",
            "\t[OL,oldMan]无妄之灾个屁，你忘了他们的帝皇铠甲吗",
            "\t[hero]哦对了，快把神圣剑还给我，哪有拿圣剑打魔王的勇者啊",
            "\t[yellowKnight]（装疯卖傻）不用神圣剑通关，这证明你是个勇士 我会帮你敲醒大法师的门",
            {
                "type": "setBlock",
                "number": "yellowDoor",
                "loc": [
                    [
                        6,
                        10
                    ]
                ],
                "floorId": "MT25"
            },
            {
                "type": "setBlock",
                "number": "0",
                "loc": [
                    [
                        6,
                        7
                    ]
                ],
                "floorId": "MT26"
            },
            {
                "type": "hide",
                "loc": [
                    [
                        6,
                        8
                    ]
                ],
                "remove": true,
                "time": 500
            },
            {
                "type": "sleep",
                "time": 1000
            },
            "\t[OL,oldMan]在想什么呢，快去25层打大法师啊",
            "\t[hero]......有了！"
        ],
        "4,10": [
            {
                "type": "if",
                "condition": "flag:491",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            6,
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                        ]
                    }
                ],
                "false": [
                    {
                        "type": "addValue",
                        "name": "flag:491",
                        "value": "1"
                    }
                ]
            }
        ],
        "8,10": [
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                    }
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                "false": [
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                        "name": "flag:491",
                        "value": "1"
                    }
                ]
            }
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        "5,10": [
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                "condition": "flag:492",
                "true": [
                    {
                        "type": "setBlock",
                        "number": "0",
                        "loc": [
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                        "time": 500
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                        "name": "flag:492",
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                        "value": "1"
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                ]
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "cannotMove": {},
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],
    "fgmap": [

],
    "downFloor": [
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    ],
    "autoEvent": {},
    "beforeBattle": {},
    "cannotMoveIn": {}
}