main.floors.MB0=
{
    "floorId": "MB0",
    "title": "魔塔 第00层",
    "name": "第 0 层",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "images": [],
    "ratio": 1,
    "defaultGround": "ground",
    "bgm": "section1.mp3",
    "firstArrive": [
        {
            "type": "function",
            "function": "function(){\n//core.addItem('book', 1);\ncore.addItem('quickShop', 1);\ncore.addItem('keyShop', 1);\ncore.addItem('chooseShop', 1);\ncore.addItem('wand', 1);\n//core.addItem('fly', 1);\n}"
        },
        {
            "type": "tip",
            "text": "游戏已重启"
        }
    ],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "11,7": [
            {
                "type": "choices",
                "text": "\t[贸,woman]谢谢你救了我 我可以帮你提升3%的攻击和防御",
                "choices": [
                    {
                        "text": "现在提升",
                        "action": [
                            {
                                "type": "playSound",
                                "name": "item.mp3"
                            },
                            {
                                "type": "addValue",
                                "name": "status:atk",
                                "value": "Math.round(status:atk*0.03)"
                            },
                            {
                                "type": "addValue",
                                "name": "status:def",
                                "value": "Math.round(status:def*0.03)"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:talking",
                                "value": "0"
                            },
                            {
                                "type": "hide",
                                "time": 500
                            }
                        ]
                    },
                    {
                        "text": "等会再说",
                        "action": []
                    }
                ]
            }
        ],
        "11,10": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                "\t[谍,thief]你终于来了 我以为再也出不去了呢 18层有个魔龙挡路 我帮你挖一条暗道吧",
                {
                    "type": "switch",
                    "condition": "flag:选择技能",
                    "caseList": [
                        {
                            "case": "'哈基米'",
                            "action": [
                                "\t[哈基米,hajimi]\f[hajimi.png,20,-60,300,528]哈基米哈基米哈基米哈基米\n（翻译：好的，拜托你了）"
                            ]
                        },
                        {
                            "case": "'曼波'",
                            "action": [
                                "\t[曼波,manbo]\f[manbo.png,20,-60,300,528]曼波 曼波 曼波 曼波\n（翻译：好的，拜托你了）"
                            ]
                        },
                        {
                            "case": "default",
                            "action": []
                        }
                    ]
                },
                {
                    "type": "show",
                    "loc": [
                        [
                            1,
                            3
                        ]
                    ],
                    "floorId": "MB18",
                    "time": 0
                },
                {
                    "type": "hide",
                    "time": 500
                }
            ]
        },
        "6,4": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                "\t[耄耋,man]你好，你对话之后没有神秘的能力，地上的初始物资请查收！不得不说这布局可真丑啊",
                {
                    "type": "show",
                    "loc": [
                        [
                            6,
                            3
                        ]
                    ],
                    "time": 500
                },
                "\t[耄耋,man]时间差不多咯，我要入浴了",
                {
                    "type": "jump",
                    "to": [
                        11,
                        4
                    ],
                    "time": 500,
                    "keep": true,
                    "async": true
                },
                {
                    "type": "hide",
                    "loc": [
                        [
                            6,
                            3
                        ]
                    ],
                    "remove": true,
                    "time": 500
                },
                {
                    "type": "openDoor",
                    "loc": [
                        3,
                        3
                    ],
                    "async": true
                },
                {
                    "type": "openDoor",
                    "loc": [
                        3,
                        6
                    ],
                    "async": true
                },
                {
                    "type": "openDoor",
                    "loc": [
                        3,
                        9
                    ],
                    "async": true
                },
                {
                    "type": "waitAsync"
                },
                {
                    "type": "hide",
                    "remove": true
                }
            ]
        },
        "6,1": [
            {
                "type": "if",
                "condition": "flag:阅读木牌",
                "true": [
                    "10F吸血鬼战大蝙蝠不会消失\n10F吸血鬼红门打开后下楼梯会被暂时堵死\n17F骑士队长会拿骑士剑盾，如果玩家提前获取剑盾，骑士队长就不会拿了，骑士队长如果拿了骑士剑盾但还是被击败了，会掉落骑士剑盾\n18F记得回0F救小偷才能上去\n20F骑士队长战强制先攻（但可以提前打败两侧的怪物）\n24F有一个封印后魔王，1000金币\n24F胖宝宝击败后自动打开24F所有墙壁，不能十字封印\n25F无魔王，boss是小白手套，属性为19999/999/199"
                ],
                "false": [
                    {
                        "type": "confirm",
                        "text": "确认要阅读提示本塔疑似黑点的木牌吗?",
                        "yes": [
                            {
                                "type": "setValue",
                                "name": "flag:阅读木牌",
                                "value": "1"
                            },
                            {
                                "type": "insert",
                                "loc": [
                                    6,
                                    1
                                ]
                            }
                        ],
                        "no": []
                    }
                ]
            }
        ],
        "3,11": [
            "V键可以自动清怪自动拾取以及快捷商店\n楼传和快捷商店只要和楼梯有通路就能使用\n商人出现顺序和物品价格同原版\n大黄门钥匙获得时会额外提供黄蓝红钥匙各一个"
        ],
        "6,3": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        }
    },
    "changeFloor": {
        "1,1": {
            "floorId": ":next",
            "stair": "downFloor"
        }
    },
    "beforeBattle": {},
    "afterBattle": {
        "8,5": [
            {
                "type": "if",
                "condition": "(flag:B0===2)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            10,
                            4
                        ],
                        "async": true
                    },
                    {
                        "type": "openDoor",
                        "loc": [
                            10,
                            7
                        ],
                        "async": true
                    },
                    {
                        "type": "openDoor",
                        "loc": [
                            10,
                            10
                        ],
                        "async": true
                    },
                    {
                        "type": "waitAsync"
                    }
                ],
                "false": [
                    {
                        "type": "setValue",
                        "name": "flag:B0",
                        "operator": "+=",
                        "value": "1"
                    }
                ]
            }
        ],
        "8,8": [
            {
                "type": "if",
                "condition": "(flag:B0===2)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            10,
                            4
                        ],
                        "async": true
                    },
                    {
                        "type": "openDoor",
                        "loc": [
                            10,
                            7
                        ],
                        "async": true
                    },
                    {
                        "type": "openDoor",
                        "loc": [
                            10,
                            10
                        ],
                        "async": true
                    },
                    {
                        "type": "waitAsync"
                    }
                ],
                "false": [
                    {
                        "type": "setValue",
                        "name": "flag:B0",
                        "operator": "+=",
                        "value": "1"
                    }
                ]
            }
        ],
        "8,11": [
            {
                "type": "if",
                "condition": "(flag:B0===2)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            10,
                            4
                        ],
                        "async": true
                    },
                    {
                        "type": "openDoor",
                        "loc": [
                            10,
                            7
                        ],
                        "async": true
                    },
                    {
                        "type": "openDoor",
                        "loc": [
                            10,
                            10
                        ],
                        "async": true
                    },
                    {
                        "type": "waitAsync"
                    }
                ],
                "false": [
                    {
                        "type": "setValue",
                        "name": "flag:B0",
                        "operator": "+=",
                        "value": "1"
                    }
                ]
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4],
    [  4, 87, 46, 45,  1,  1,129,  1,  1,223,  0, 53,  4],
    [  4,  1,  1,  0,  1,  1,  0, 83,  0,  0,  1,  1,  4],
    [  4,  1,  1, 86,  0,  0,357,  1,  1, 83,  1,  1,  4],
    [  4, 28, 27,  0,  1,  1,121,  1,  1,  0, 86,  0,  4],
    [  4,  1,  1,  0,  1,  1,  0, 82,222,  0,  1,  1,  4],
    [  4,  1,  1, 86,  0,  0,  0,  1,  1,  0,  1,  1,  4],
    [  4, 32, 31,  0,  1,  1,  0,  1,  1,  0, 86,124,  4],
    [  4,  1,  1,  0,  1,  1,  0, 82,222,  0,  1,  1,  4],
    [  4,  1,  1, 86,  0,  0,  0,  1,  1,  0,  1,  1,  4],
    [  4, 28, 27,  0,  1,  1,  0,  1,  1,  0, 86,123,  4],
    [  4,  1,  1,129,  1,  1,  0, 82,222,  0,  1,  1,  4],
    [  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4]
],
    "bgmap": [

],
    "fgmap": [

],
    "downFloor": [
        6,
        11
    ],
    "upFloor": [
        1,
        1
    ]
}