main.floors.MT45=
{
    "floorId": "MT45",
    "title": "魔塔 第45层",
    "name": "第 45 层",
    "width": 13,
    "height": 13,
    "map": [
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    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "images": [],
    "ratio": 5,
    "defaultGround": "ground",
    "bgm": "section5.mp3",
    "firstArrive": [],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "9,3": [
            {
                "type": "comment",
                "text": "\\d\\c[24]\\i[I361]\\c\r[rgb(244,108,108)](-1000G)\\c[24]\\i[T358]\\i[I360]\\c\r[rgb(66,185,131)](+2000)"
            },
            {
                "type": "if",
                "condition": "switch:A",
                "true": [
                    "\t[商人,woman]致敬传奇耐炸王",
                    {
                        "type": "hide",
                        "remove": true,
                        "time": 200
                    }
                ],
                "false": [
                    {
                        "type": "choices",
                        "text": "\t[商人,woman]给我1000金币我就恢复你2000生命",
                        "choices": [
                            {
                                "text": "是",
                                "action": [
                                    {
                                        "type": "if",
                                        "condition": "(status:money>=1000)",
                                        "true": [
                                            {
                                                "type": "setValue",
                                                "name": "status:money",
                                                "operator": "-=",
                                                "value": "1000"
                                            },
                                            {
                                                "type": "setValue",
                                                "name": "status:hp",
                                                "operator": "+=",
                                                "value": "2000"
                                            },
                                            {
                                                "type": "playSound",
                                                "name": "确定"
                                            },
                                            {
                                                "type": "setValue",
                                                "name": "switch:A",
                                                "value": "true"
                                            },
                                            "\t[商人,woman]感谢惠顾。"
                                        ],
                                        "false": [
                                            {
                                                "type": "playSound",
                                                "name": "操作失败"
                                            },
                                            "\t[商人,woman]你的金币不足！"
                                        ]
                                    }
                                ]
                            },
                            {
                                "text": "否",
                                "action": []
                            }
                        ]
                    }
                ]
            }
        ],
        "9,6": [
            "\t[智者,man]44楼被藏在异空间，你只能用移动宝物才能到达。",
            {
                "type": "hide",
                "remove": true
            }
        ],
        "1,10": [
            "这里的祭坛上供奉着一个精巧的魔法物件。\n周围围绕着四名祭司正在跪拜。",
            "——不，仔细看看会发现，这四名祭司早已死去。\n他们的亡魂依附在早已朽坏的骸骨上，机械的重复着跪拜的动作",
            "你的到来惊扰了他们，八个空洞的瞳孔齐齐转向了你，让你不寒而栗",
            "\t[祭司亡魂,oldMan]哦，哦……圣女，是圣女……三千年了，终于……",
            "你仿佛被某种神秘的力量束缚在了原地，而亡者将你包围。\n冥府的阴冷气息开始渗透你的全身。",
            "亡灵如同触摸圣物般抚触着你的四肢百骸。\n这到底是一种膜拜，还是一种亵渎？",
            "最终，一阵阴风吹过，亡魂消散，仅余下遍地骨灰。",
            "你的理智值降低40点。",
            {
                "type": "setValue",
                "name": "status:mana",
                "operator": "+=",
                "value": "40"
            },
            {
                "type": "setValue",
                "name": "flag:nude",
                "value": "1"
            },
            {
                "type": "setHeroIcon",
                "name": "brave_N.png"
            },
            {
                "type": "if",
                "condition": "(status:mana>=100)",
                "true": [
                    {
                        "type": "lose",
                        "reason": "堕入疯狂"
                    }
                ]
            },
            {
                "type": "hide",
                "loc": [
                    [
                        1,
                        10
                    ],
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                        2,
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                    ],
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                    ],
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                    ]
                ],
                "remove": true
            }
        ],
        "2,9": [
            "这里的祭坛上供奉着一个精巧的魔法物件。\n周围围绕着四名祭司正在跪拜。",
            "——不，仔细看看会发现，这四名祭司早已死去。\n他们的亡魂依附在早已朽坏的骸骨上，机械的重复着跪拜的动作",
            "你的到来惊扰了他们，八个空洞的瞳孔齐齐转向了你，让你不寒而栗",
            "\t[祭司亡魂,oldMan]哦，哦……圣女，是圣女……三千年了，终于……",
            "你仿佛被某种神秘的力量束缚在了原地，而亡者将你包围。\n冥府的阴冷气息开始渗透你的全身。",
            "亡灵如同触摸圣物般抚触着你的四肢百骸。\n这到底是一种膜拜，还是一种亵渎？",
            "最终，一阵阴风吹过，亡魂消散，仅余下遍地骨灰。",
            "你的理智值降低40点。",
            {
                "type": "setValue",
                "name": "status:mana",
                "operator": "+=",
                "value": "40"
            },
            {
                "type": "setValue",
                "name": "flag:nude",
                "value": "1"
            },
            {
                "type": "setHeroIcon",
                "name": "brave_N.png"
            },
            {
                "type": "if",
                "condition": "(status:mana>=100)",
                "true": [
                    {
                        "type": "lose",
                        "reason": "堕入疯狂"
                    }
                ]
            },
            {
                "type": "hide",
                "loc": [
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                        1,
                        10
                    ],
                    [
                        2,
                        9
                    ],
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                    ],
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                    ]
                ],
                "remove": true
            }
        ],
        "2,11": [
            "这里的祭坛上供奉着一个精巧的魔法物件。\n周围围绕着四名祭司正在跪拜。",
            "——不，仔细看看会发现，这四名祭司早已死去。\n他们的亡魂依附在早已朽坏的骸骨上，机械的重复着跪拜的动作",
            "你的到来惊扰了他们，八个空洞的瞳孔齐齐转向了你，让你不寒而栗",
            "\t[祭司亡魂,oldMan]哦，哦……圣女，是圣女……三千年了，终于……",
            "你仿佛被某种神秘的力量束缚在了原地，而亡者将你包围。\n冥府的阴冷气息开始渗透你的全身。",
            "亡灵如同触摸圣物般抚触着你的四肢百骸。\n这到底是一种膜拜，还是一种亵渎？",
            "最终，一阵阴风吹过，亡魂消散，仅余下遍地骨灰。",
            "你的理智值降低40点。",
            {
                "type": "setValue",
                "name": "status:mana",
                "operator": "+=",
                "value": "40"
            },
            {
                "type": "setValue",
                "name": "flag:nude",
                "value": "1"
            },
            {
                "type": "setHeroIcon",
                "name": "brave_N.png"
            },
            {
                "type": "if",
                "condition": "(status:mana>=100)",
                "true": [
                    {
                        "type": "lose",
                        "reason": "堕入疯狂"
                    }
                ]
            },
            {
                "type": "hide",
                "loc": [
                    [
                        1,
                        10
                    ],
                    [
                        2,
                        9
                    ],
                    [
                        3,
                        10
                    ],
                    [
                        2,
                        11
                    ]
                ],
                "remove": true
            }
        ],
        "3,10": [
            "这里的祭坛上供奉着一个精巧的魔法物件。\n周围围绕着四名祭司正在跪拜。",
            "——不，仔细看看会发现，这四名祭司早已死去。\n他们的亡魂依附在早已朽坏的骸骨上，机械的重复着跪拜的动作",
            "你的到来惊扰了他们，八个空洞的瞳孔齐齐转向了你，让你不寒而栗",
            "\t[祭司亡魂,oldMan]哦，哦……圣女，是圣女……三千年了，终于……",
            "你仿佛被某种神秘的力量束缚在了原地，而亡者将你包围。\n冥府的阴冷气息开始渗透你的全身。",
            "亡灵如同触摸圣物般抚触着你的四肢百骸。\n这到底是一种膜拜，还是一种亵渎？",
            "最终，一阵阴风吹过，亡魂消散，仅余下遍地骨灰。",
            "你的理智值降低40点。",
            {
                "type": "setValue",
                "name": "status:mana",
                "operator": "+=",
                "value": "40"
            },
            {
                "type": "setValue",
                "name": "flag:nude",
                "value": "1"
            },
            {
                "type": "setHeroIcon",
                "name": "brave_N.png"
            },
            {
                "type": "if",
                "condition": "(status:mana>=100)",
                "true": [
                    {
                        "type": "lose",
                        "reason": "堕入疯狂"
                    }
                ]
            },
            {
                "type": "hide",
                "loc": [
                    [
                        1,
                        10
                    ],
                    [
                        2,
                        9
                    ],
                    [
                        3,
                        10
                    ],
                    [
                        2,
                        11
                    ]
                ],
                "remove": true
            }
        ]
    },
    "changeFloor": {
        "1,1": {
            "floorId": "MT43",
            "stair": "upFloor"
        },
        "11,1": {
            "floorId": ":next",
            "stair": "downFloor"
        }
    },
    "afterBattle": {
        "8,9": [
            {
                "type": "function",
                "function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[8, 9],\n\t[8, 11],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
            },
            {
                "type": "if",
                "condition": "flag:open_yes",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            7,
                            10
                        ]
                    },
                    {
                        "type": "hide",
                        "time": 0
                    }
                ]
            }
        ],
        "8,11": [
            {
                "type": "function",
                "function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[8, 9],\n\t[8, 11],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
            },
            {
                "type": "if",
                "condition": "flag:open_yes",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            7,
                            10
                        ]
                    },
                    {
                        "type": "hide",
                        "time": 0
                    }
                ]
            }
        ],
        "5,9": [
            {
                "type": "function",
                "function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[5, 9],\n\t[5, 11],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
            },
            {
                "type": "if",
                "condition": "flag:open_yes",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            4,
                            10
                        ]
                    },
                    "随着正门开启，藏宝室内徘徊的亡魂被驱散了。",
                    {
                        "type": "hide",
                        "loc": [
                            [
                                1,
                                10
                            ],
                            [
                                2,
                                9
                            ],
                            [
                                3,
                                10
                            ],
                            [
                                2,
                                11
                            ]
                        ],
                        "remove": true
                    },
                    {
                        "type": "hide",
                        "time": 0
                    }
                ]
            }
        ],
        "5,11": [
            {
                "type": "function",
                "function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[5, 9],\n\t[5, 11],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
            },
            {
                "type": "if",
                "condition": "flag:open_yes",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            4,
                            10
                        ]
                    },
                    {
                        "type": "hide",
                        "time": 0
                    },
                    "随着正门开启，藏宝室内徘徊的亡魂被驱散了。",
                    {
                        "type": "hide",
                        "loc": [
                            [
                                1,
                                10
                            ],
                            [
                                2,
                                9
                            ],
                            [
                                3,
                                10
                            ],
                            [
                                2,
                                11
                            ]
                        ],
                        "remove": true
                    }
                ]
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "cannotMove": {},
    "fgmap": [

],
    "bgmap": [
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],
    "upFloor": [
        10,
        1
    ],
    "downFloor": [
        2,
        1
    ],
    "autoEvent": {},
    "beforeBattle": {},
    "cannotMoveIn": {},
    "bg2map": [],
    "fg2map": []
}