main.floors.MT25=
{
    "floorId": "MT25",
    "title": "魔塔 第25层",
    "name": "第 25 层",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "images": [],
    "ratio": 3,
    "defaultGround": "ground",
    "bgm": "section3.mp3",
    "firstArrive": [],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "6,10": [
            {
                "type": "if",
                "condition": "(flag:trueEnd===2)",
                "true": [
                    "\t[hero]塔主大人 我-",
                    "\t[大法师,blackMagician]杀死入侵者"
                ]
            },
            {
                "type": "hide",
                "time": 0
            }
        ]
    },
    "changeFloor": {
        "1,11": {
            "floorId": ":next",
            "stair": "downFloor",
            "time": 0
        },
        "2,10": {
            "floorId": ":before",
            "stair": "upFloor",
            "time": 0
        }
    },
    "afterBattle": {
        "6,6": [
            "\t[大法师,blackMagician]杀——死——入——侵——者-",
            {
                "type": "playSound",
                "name": "door.mp3"
            },
            {
                "type": "setValue",
                "name": "flag:wingCount",
                "value": "0"
            },
            {
                "type": "if",
                "condition": "(item:upFly>0)",
                "true": [
                    "你背包里的跃进之翼剧烈抖动！",
                    {
                        "type": "setValue",
                        "name": "flag:wingCount",
                        "operator": "+=",
                        "value": "1"
                    }
                ]
            },
            {
                "type": "if",
                "condition": "(item:downFly>0)",
                "true": [
                    "你背包里的降临之翼闪闪发光！",
                    {
                        "type": "setValue",
                        "name": "flag:wingCount",
                        "operator": "+=",
                        "value": "1"
                    }
                ]
            },
            {
                "type": "if",
                "condition": "(flag:wingCount===2)",
                "true": [
                    {
                        "type": "comment",
                        "text": "大法师用你身上的道具逃掉了"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:trueEnd",
                        "operator": "+=",
                        "value": "1"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:bmStatus",
                        "value": "'Active'"
                    }
                ],
                "false": [
                    {
                        "type": "comment",
                        "text": "大法师被你偷袭了"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:bmStatus",
                        "value": "'dead'"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:trueEnd",
                        "value": "-1"
                    },
                    {
                        "type": "setBlock",
                        "number": "23",
                        "loc": [
                            [
                                4,
                                8
                            ]
                        ]
                    },
                    {
                        "type": "setBlock",
                        "number": "23",
                        "loc": [
                            [
                                5,
                                8
                            ]
                        ]
                    },
                    {
                        "type": "setBlock",
                        "number": "23",
                        "loc": [
                            [
                                7,
                                8
                            ]
                        ]
                    },
                    {
                        "type": "setBlock",
                        "number": "23",
                        "loc": [
                            [
                                8,
                                8
                            ]
                        ]
                    }
                ]
            },
            {
                "type": "hide",
                "loc": [
                    [
                        6,
                        9
                    ]
                ],
                "time": 0
            },
            {
                "type": "comment",
                "text": "大法师行动"
            },
            {
                "type": "comment",
                "text": "如果没去打大法师那他无机可乘，会留在原地"
            },
            {
                "type": "if",
                "condition": "(flag:bmStatus==='Active')",
                "true": [
                    {
                        "type": "if",
                        "condition": "(flag:seenMagic===1)",
                        "true": [
                            {
                                "type": "comment",
                                "text": "如果没跟骑士队长聊过就去打大法师会让他来不及完成术式，被魔王反杀"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:trueEnd",
                                "value": "-1"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:bmStatus",
                                "value": "'countered'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:neMode",
                                "value": "'hasty'"
                            }
                        ]
                    },
                    {
                        "type": "if",
                        "condition": "(flag:trueEnd==2)",
                        "true": [
                            {
                                "type": "comment",
                                "text": "如果在42楼看过警卫变宝石的话会被提防他的魔王反杀"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:trueEnd",
                                "value": "-1"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:bmStatus",
                                "value": "'countered'"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:neMode",
                                "value": "'prepared'"
                            }
                        ]
                    }
                ]
            },
            {
                "type": "if",
                "condition": "((flag:trueEnd==3)&&(flag:bmStatus==='Active'))",
                "true": [
                    {
                        "type": "comment",
                        "text": "结算结局，完成全部条件触发真结局"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:trueEndDialogue",
                        "value": "1"
                    },
                    {
                        "type": "setBlock",
                        "number": "redGem",
                        "loc": [
                            [
                                6,
                                6
                            ]
                        ],
                        "floorId": "MT50"
                    }
                ]
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "cannotMove": {},
    "map": [
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1,  0,  0,  0,  0,  0,  1,  0,  0,  0,  0,  0,  1],
    [  1,  0,  0,  0,  0,  1,  1,  1,  0,  0,  0,  0,  1],
    [  1,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,  1],
    [  1,  0,  0,  1,  1,  0,  1,  0,  1,  1,  0,  0,  1],
    [  1,  0,  0,  1,  0,  1,  0,  1,  0,  1,  0,  0,  1],
    [  1,  0,  0,  1,  0,  1,247,  1,  0,  1,  0,  0,  1],
    [  1,  0,  0,  1,  0,  1,  0,  1,  0,  1,  0,  0,  1],
    [  1,  0,  0,  1,  1,  0,  3,  0,  1,  1,  0,  0,  1],
    [  1,  0,  0,  0,  1,  1,  3,  1,  1,  0,  0,  0,  1],
    [  1,  0, 88,  0,  0,  1,  0,  1,  0,  0,  0,  0,  1],
    [  1, 87,  0,  0,  0,  0, 83,  0,  0,  0,  0,  0,  1],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1]
],
    "bgmap": [

],
    "fgmap": [

],
    "upFloor": [
        2,
        11
    ],
    "downFloor": [
        2,
        11
    ],
    "autoEvent": {},
    "beforeBattle": {},
    "cannotMoveIn": {}
}